StudyingPixels podcast: Games as Historical Problem Spaces (with Jeremiah McCall)

The_J

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The podcast StudyingPixels has released a new episode: Games as Historical Problem Spaces (with Jeremiah McCall). In this episode Stefan Heinrich Simond, a games scholar from Marbug (Germany), discusses with video game historian Jeremia McCall from the Ohio State University, also know from the blog GamingThePast, about games as historical problem spaces. This means they both address the problems games address, which they also do not address, and historical accuracy within them.
In this episode the talk about historical accuracy in a range of games, fro Assasins Creed to Valiant Hearts, but also talk shortly about Civ6 and the Colonization remake.
The whole episode is 47 minutes and can be found here.
 
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