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Stylish New Duds for Modern Workers

Discussion in 'Civ4 - Unit Graphics' started by Spindrift, Nov 18, 2005.

  1. Spindrift

    Spindrift Chieftain

    Joined:
    Nov 18, 2005
    Messages:
    11
    I made a small skin change for the Modern Worker unit. I didn't like the orange color of their overalls, you see, so I did 'em up in more of a traditional washed-out denim color and made a few other changes while I was at it.

    See here:



    As you can see, the workers in their old uniforms are slovenly and unmotivated, snacking on the job. Those in new duds are pumped, vigorous and ready to lay down railroad tracks as far as the eye can see.

    And yes, I'm new to these parts. Hello. Just felt like sharing.
     

    Attached Files:

  2. spincrus

    spincrus sol invictus

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    Quite good. I'd love to use these in industrial ages, and the orange ones in modern ages (yours look more industrial in my opinion).
     
  3. Saltylicious

    Saltylicious Lackey

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    San Jose, CA, USA
    Good job, I felt the same way.

    Welcome to the forums, Spindrift!
     
  4. Rufus T. Firefly

    Rufus T. Firefly Rufus is coming in town!

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    @Spindrift: I like it. But I want to see the dds file and it can't be opened by DDS Converter 2. Please try to fix this?
     
  5. Spindrift

    Spindrift Chieftain

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    How curious. I snagged said program and, indeed, it chokes on the .dds file for me as well. I had originally used a different program to put it together (DXTBmp), so I wasn't aware of this specific issue with DDS Converter 2 until now.

    Unfortunately, having poked at it for a bit, I can't figure out a way to produce a similar file using DDS Converter 2 (I mean, I can put together a .dds out of the original source image, that's easy enough, but I'm not familiar enough with the program to have it import an alpha channel at the same time). I'm afraid I can't provide a file that is both fully functional as well as DDS Converter 2-compatible. Here's the source images that my original .dds was compiled from (BMPs of the skin and its alpha) if you'd still like to see them, however.
     

    Attached Files:

  6. Rufus T. Firefly

    Rufus T. Firefly Rufus is coming in town!

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    Thank you. I will try to colorize the helmet
     
  7. Tommy1234567890

    Tommy1234567890 Warlord

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    i have a question i go to custom assets then art but when i open art it just says movies folder. do i add a unit folder??
     
  8. Alathan

    Alathan Chieftain

    Joined:
    Oct 8, 2005
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    @Tommy: Yes, you need to add any folders that are not already there.

    @Spindrift: Thank you very much for this! The orange outfits were starting to annoy me too (especially when your empire gets big and you have a dozen or more workers on the screen), and this is the perfect solution. Well done! :goodjob:
     
  9. Tommy1234567890

    Tommy1234567890 Warlord

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    ok so all i do is add the file cutomassets/art/units??
     
  10. Spindrift

    Spindrift Chieftain

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    Nov 18, 2005
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    You must put it in the following directory:

    My Documents\My Games\Civilization 4\CustomAssets\art\units\modernworker

    If any of the deeper directories are not yet there they must first be manually created.
     
  11. Tommy1234567890

    Tommy1234567890 Warlord

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    i just got it to work... it is awsome
     
  12. Master Lexx

    Master Lexx Warlord

    Joined:
    Nov 28, 2005
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  13. agoodfella

    agoodfella Prince

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    Man this is exactly what I wanted.

    Thanks! and great work!
     

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