After playing a lot of games with this modmod, i have something to say))
- Teutonic order - well, thos two city very weak, and so - Prussia will never born - Poland or HRE will wipe out Teutonic order very quick, unless Rus collapse and they take some Indy cites
- China - Shu must never respawn after 200AD, and probably Wu too, after rise of Manchu. And Manchu UP should expire in Industrial era. Yellow China, even if ressurect have big trouble with uniting China, and if Wu will do it (coz they often ressurect then Manchu unstable - they have terrible modifiers for late game and China fall far far behind whole world). And Mao should get more intresting modifiers (as Meji in vanilla mod (after recent patches) - maybe better inflation or cites maintenance.
- Fragmentation of Arabian world is very good
- Slavery is very good, but unless you run Slavery or Colonialism you must ensure that civs shouldn't able buy, trade, capture and use slaves
- constant spawning conquers - also not very gaming and cause too many wars in Europe - i understand, that it to represent more history accurate colonies of Europeans, but TC and max 1 waves of additional conquers will be fine. Or maybe even more (bigger and everywhere) stack for TC events and no other events.
- civics - probably current state of civics in vanilla is fine, in this modmod they not very well balanced (some very OP, some very weak)