I'm done. I only played 15 turns though
With the death of Brianus Augustus during a time of peace the people grieved for forty days and forty nights. During the official period of mourning the senate debated on whom should lead the fledgling empire. Eventually the senators chose the young Harleqinus Justistius, a man known for his peaceful nature. It was decided that he would be the right man in leading Rome on to greater glory.
Inherited turn (0): Nothing changed. Things look quite good.
1400 BC (1): The new emperor doesn't like that the party of settlers was so close to Neapolis and ordered them southwest. He then got a major shock as Catherine of the Russians came to visit

. At first he thought it was a Demon

that had come to visit him and it took hours before his advisors convinced him that that thing was human. She was quite annoyed

with Justerius' behaviour and that only scared the Emperor even more. It soon turned out that she was here because she wanted to sell knowledge of another people they had met, the Iroquois. After a lot of haggling Caesar Justerius (remember... Caesar is also a title) got the contact for the knowledge of writing and 16 bars of gold. As the Russians were about to leave Justerius gave them another offer. He couldn't bear seeing the way they treated their slaves and negotiated their freedom for 26 bars of gold (one worker bought).
1375 BC (2): A barbarian party of horsemen are defeated by our brave warriors on the southern peninsula. Further north the settlers get tired of walking and decide to found the town of Pompeii right where they are.
1350 BC (3): Roman wise men learn the arts of making Bronze. The Emperor is impressed and orders both Neapolis and Pompeii to start training men using weapons of bronze. As new goal he decides that his people needs to be enlightened and tell his wise men to start looking into philosofi. In order to owercome the lack of gold he set science spending at 80%.
1325 BC (4): The Emperor goes for a walk contemplating how a bird can fly.
1300 BC (5): A new band of settlers are ready in Antium. As they leave the town another band starts to form.
1275 BC (6): The Emperor wonders if pigs too can fly...?
1250 BC (7): Harleqinus Justerius decides that pigs can't fly after watching 11 fall to their deaths after being thown out from the top of a tower.
1225 BC (8): Our warriors on the peninsula engages another band of barbarian horsemen. They are victorius and now battlehardened vetarans.
1200 BC (9): The settlers from Antium leave Pompeii escorted by warriors. They are now entering the wilderness.
1175 BC (10): The Emperor is bored and tired. He still don't understand why some animals can fly and others can't. He wonders if humans will one day fly.
1150 BC (11): Our settlers in the wilderness are attacked by barbarians. Luckily the escorting warriors are able to beat them back. These warriors are now also veterans of battle.
1125 BC (12): The concept of Philosopfi spreads through the Empire as Roman wise men finally unlock all it's secrets. Discussions are overheard everywhere on many different subjects. Emperor Justerius is pleased. Next the Wise Ones will try to unlock the secrets of the Wheel.
Pompeii and Veii both start production of temples after building Spearmen and settlers respectively. In the south our glorious warriors attack and disperse a camp of barbarians earning the right to calling themselves elite troops.
1100 BC (13): Antium commision yet another party of settlers. This time they start training men in the use of spears instead of more settlers.
1075 BC (14): A barbarian camp is dispersed in the wilderness.
1050 BC (15): The Emperor grows old and feels that the end is near. His last action before dying is founding Pisae between Cumae and Neapolis. The Empire grieves the death of their leader and, as a mark of respect, the settlers in the wilderness found a new town called Harleqinopolis.