Sirsquier
Warlord
Alright, I'll start:
Maps:
1. Huge TSL earth
2. Huge TSL Americas
3. Huge TSL Africa
4. Huge TSL Asia
4. Huge TSL Europe
5. Huge TSL Oceanaina
6. A new map size that can fit 45-50 civs. (Massive)
7. Massive TSL earth (This might bring most computers to their knees LOL)
Modes:
- Age of Civilizations Mode: Eras last around 1200 turns (Earlier ones last more), More techs and civics are added to each era (A bunch of smaller steps between normals techs that give small boosts such as +.5 food for every farm), year changes every turn, starts at 7000 B.C.E, production doesn't change, no religion cap (This would require more great units in the game), must be played on Huge or Massive map
Scenarios:
1. First Scottish War For Independence:
Play as England or Scotland. Includes three civs (England, Scotland, France) and a couple of city-states (Ireland).
Scotland:
UA: Scottish Fire- Don't lose loyalty in any city.
Robert The Bruce: Bannockburn- can not be destroyed by taking out all their cities, get 3-5 AC, Melee, or Ranged units every 10 turns.
UU: Scottish Pike- +5 CS for every adjective Scottish pike. 25% cheaper than pikemen they replace, May build Woodland Camps, 1 build charge
UI: Woodland Camp- +5 XP for any unit trained in it (Can create melee, ac, and ranged units), +10 HP to friendly units standing on it at end of turn. Built by Scottish Pike
England:
UA: English Reign- +10 CS to land units in annexed or puppet cities.
Edward I: Wrath of Edward- +10% production for melee, AC, and ranged units
UU: Longbowmen- +1 range , +2 CS compared to crossbowmen they replace.
UI: English Fort- 15 RS, 1 range, +10 HP to unit occupying it at end of turn
France:
Lead by Philip IV (No abilities as it is an AI civ)
Goal: Own Edinburgh at turn 300
Starting: Scottland is allied with France, Scottland's cities are all puppets of England. Scottland has 3 Scottish pikes, 3 Archers, and 1 knight, along with two special units: William Wallace and John Comyn. Who each has the CS of a knight and +2 promotions (Follow melee upgrade tree)
England has 10 longbowmen, 5 knights, and 20 spearmen.
Post your own ideas bellow and comment on others ideas.
Maps:
1. Huge TSL earth
2. Huge TSL Americas
3. Huge TSL Africa
4. Huge TSL Asia
4. Huge TSL Europe
5. Huge TSL Oceanaina
6. A new map size that can fit 45-50 civs. (Massive)
7. Massive TSL earth (This might bring most computers to their knees LOL)
Modes:
- Age of Civilizations Mode: Eras last around 1200 turns (Earlier ones last more), More techs and civics are added to each era (A bunch of smaller steps between normals techs that give small boosts such as +.5 food for every farm), year changes every turn, starts at 7000 B.C.E, production doesn't change, no religion cap (This would require more great units in the game), must be played on Huge or Massive map
Scenarios:
1. First Scottish War For Independence:
Play as England or Scotland. Includes three civs (England, Scotland, France) and a couple of city-states (Ireland).
Scotland:
UA: Scottish Fire- Don't lose loyalty in any city.
Robert The Bruce: Bannockburn- can not be destroyed by taking out all their cities, get 3-5 AC, Melee, or Ranged units every 10 turns.
UU: Scottish Pike- +5 CS for every adjective Scottish pike. 25% cheaper than pikemen they replace, May build Woodland Camps, 1 build charge
UI: Woodland Camp- +5 XP for any unit trained in it (Can create melee, ac, and ranged units), +10 HP to friendly units standing on it at end of turn. Built by Scottish Pike
England:
UA: English Reign- +10 CS to land units in annexed or puppet cities.
Edward I: Wrath of Edward- +10% production for melee, AC, and ranged units
UU: Longbowmen- +1 range , +2 CS compared to crossbowmen they replace.
UI: English Fort- 15 RS, 1 range, +10 HP to unit occupying it at end of turn
France:
Lead by Philip IV (No abilities as it is an AI civ)
Goal: Own Edinburgh at turn 300
Starting: Scottland is allied with France, Scottland's cities are all puppets of England. Scottland has 3 Scottish pikes, 3 Archers, and 1 knight, along with two special units: William Wallace and John Comyn. Who each has the CS of a knight and +2 promotions (Follow melee upgrade tree)
England has 10 longbowmen, 5 knights, and 20 spearmen.
Post your own ideas bellow and comment on others ideas.