Spiceweasel
Warlord
- Joined
- Aug 1, 2007
- Messages
- 150
A suggestion for improving the gameplay experience:
The game should pick the next unit needing orders based on proximity to the player's camera.
Right now, when you give orders to one unit, often the game jumps to another unit half way across the map, even when there are units right where you're looking who also need orders. This is kind of distracting when you're planning a series of tactical moves. You have to keep scrolling back to the situation you're thinking about, and clicking on a unit there manually. It would be much better if the game would choose the next unit for you to give orders to based on where you're currently looking. It wouldn't always pick the unit you want to move correctly next, but at least you'd be in the right vicinity most of the time.
The game should pick the next unit needing orders based on proximity to the player's camera.
Right now, when you give orders to one unit, often the game jumps to another unit half way across the map, even when there are units right where you're looking who also need orders. This is kind of distracting when you're planning a series of tactical moves. You have to keep scrolling back to the situation you're thinking about, and clicking on a unit there manually. It would be much better if the game would choose the next unit for you to give orders to based on where you're currently looking. It wouldn't always pick the unit you want to move correctly next, but at least you'd be in the right vicinity most of the time.