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This mod makes some random minor gameplay adjustments.
This mod makes some random minor gameplay adjustments.
Changelist:
- Pyramids now only require Flat Terrain as opposed to Desert Biome
- Machu Pikchu can be built on any Mountain Terrain, but must now be built next to a district
- Mayan UA is now: Happiness Buildings gain +0.5 Science for adjacent Vegetated Terrain.
- Spanish Conquistadors now require Plazas rather than Wharfs
- Incan Terrace Farms can be built on any Rough Terrain. They now only provide +4 Food. This increases to +6 Food if they are built next to a mountain.
- Fixed base game bug where Dogo Onsen would give population to ALL a player's cities on a celebration, instead of just the city it is built in.
- Potkop (Mississippi UI) now reads:
- +2 Food. +1 Food for each adjacent Resource. +1 Happiness for each adjacent Quarter. Mississippian Unique Improvement. Ageless. Does not remove Warehouse bonuses on a tile. Must be placed on Flat Terrain.
- Pairidaeza (Persian UI) now reads:
- +2 Gold, +2 Happiness, and +1 Culture. The Pairidaeza’s base yields are doubled in Settlements not founded by you. Persian Unique Improvement. Ageless. Does not remove Warehouse bonuses on a tile. One per Settlement.
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