Based on the other thread (Has the king detrhoned) I wanted to talk from experience and tried Sumeria several times in standard (small/continent/diety) and also with some more cowded maps and pangeas, and from 10 start I was able to only conquer only one civ, once with the initial rush. In 9 more cases it was defended quite well (I was always able to take a few weak cities), sometimes other civ's joined agains me too early, sometimes I could not handle loyality enough even with Victor, and even in the one case I have rushed one civ taking its capital, I was not standing better than a good peaceful expo with good of the harverst and faith settlers. Granted I had 15 War-Cart but all the rest of the cities was walled and between hills/mountains, protected by crossbows from turn 75.... Even if I can build 1 War-Cart/turn from 2 main city it is not enough. I am using several tactics, like upgrading for heal, flanking, pillaging for heal, baiting with scout/worker, but still, failed mos of my try. Is War-Cart rush really that strong? For me the Mongol horse rush were significantly more successful as far as I remember. (but have not play that for long) And the Toa rush was 100% successful whenever I have tried.