Sun Tzu - Useless?

CivAl

Chieftain
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Jan 1, 2002
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Has anyone built Sun Tzu's AOW? Without Barracks already in your cities, you'll be churning out only Regular units, which will be useless later. Am I missing something about this wonder? Does it make Barracks already built maintanence-free? When you upgrade a Reg, it stays Reg, correct?
 
Originally posted by CivAl
Has anyone built Sun Tzu's AOW?
Yes... when I have the resource I'll build it. Though it is not a "Must build. Or I'll die" type of Wonder.


Without Barracks already in your cities, you'll be churning out only Regular units, which will be useless later.

In early stages, I don't build Barracks in every city. I only build barracks in cities that will be used to produce lots of military units for war, or cities that might be attacked (barracks heal land units in 1 turn). I usually seek out barbarian camps to promote my regular units.


Am I missing something about this wonder? Does it make Barracks already built maintanence-free? When you upgrade a Reg, it stays Reg, correct?

1. Sun Tzu's Academy of War gives culture points. I usually play as the culture king (Babylon), so I like it.

2. IIRC it makes barracks maintainence-free. Also you should sell all your barracks in the turn before AOW is finished.

3. Yes, upgrading a unit to a more modern type will not change its experience.
 
In fact, Sun Tzu is a really good wonder for the conqueror. Your captured cities will always have a barracks in them, which means you quickly can heal those units which were damaged while attacking the city. This means you will get fresh replacements at the frontline, even deep in enemy territory.
 
Originally posted by kcwong

Yes... when I have the resource I'll build it. Though it is not a "Must build. Or I'll die" type of Wonder.

For me it's one of the "Must build" wonders. I seldom wage much war early in the game, and therefore only have a few barracks when Sun Tsu comes around.


2. IIRC it makes barracks maintainence-free. Also you should sell all your barracks in the turn before AOW is finished.


You are correct that it makes all barracks maintainance-free, but you can sell the previously-built barracks after you get Sun Tsu. If you right-click on a barracks symbol in the city view you will get the "sell" option if that city has pre-built barracks. If you sell it, you get some gold, but retain the barracks due to Sun Tzu.

It may be wise to sell them the turn before, when it is easier to see the cities whith sellable barracks though.

The same applies to granaries and the pyramid btw. You can still sell off granaries after you built the pyramid.
 
Further to Hurricanes point Sun Tzu's also means that you can upgrade units in the nearest city during battle even the one that you have just captured. Makes a big difference when fighting before railroads.
 
Haha you build barracks in every city in ANCIENT AGE?!? HAhaha you are funny....

You don't need barrackses at all anywhere after building Sun Tzu's. So yes, it kinda does make all barracks maintainance costs go away... because you can SELL your barrackses.

What can be so hard about that to understand?!?
 
Originally posted by Mr. Civ 3
Haha you build barracks in every city in ANCIENT AGE?!? HAhaha you are funny....

You don't need barrackses at all anywhere after building Sun Tzu's. So yes, it kinda does make all barracks maintainance costs go away... because you can SELL your barrackses.

What can be so hard about that to understand?!?

I´ll have what he is having. [pimp]
 
Originally posted by Hurricane


I´ll have what he is having. [pimp]

Hmm. Yes. [pimp]
 
Originally posted by Mr. Civ 3
Haha you build barracks in every city in ANCIENT AGE?!? HAhaha you are funny....

You don't need barrackses at all anywhere after building Sun Tzu's. So yes, it kinda does make all barracks maintainance costs go away... because you can SELL your barrackses.

Yes, I do build barracks in my core cities in the Ancient Age. Works great and I suggest most other players do it too. I play on standard size map, random map type, Emperor difficulty, eight opponents. With out barracks it is often hard to get out of the first age. What settings are you playing on? On Emperor level a player can not depend on getting Sun Tzu unless they get a great leader. And what are the odds of getting a great leader without barracks? Hmm.

On Emperor level, standard size map, a player has to be ready for war very early, because war is coming whether a player wants it or not. I suggest building barracks in the Ancient Age for Regent level and above, standard size map. On a huge map or one of the lower difficulties a player may squeeze by without building barracks.
 
I design about 1/3 of my cities in most games to build barracks and then military units after they have a temple. On monarch and higher, it is absolutely necessary to have a large military unless you are on an isolated island.
 
I love Sun Tzu, mostly because it reduces tedium. If I want to upgrade my army, all I need is shift+U. It's not a necessary wonder, but I certainly make an effort to get it. It is particularly nice for the "builder" who invests very little in an early military (like me... Monarch level, btw). I usually wait until I have Sun Tzu before building more than token garrisons (warriors, a few spearmen).

Oh the other hand, if I play as a warmonger, I build barracks in my core and pump out troops... so I guess Sun Tzu isn't nearly as useful, but it's still nice to have - and to deny the AI! An AI with Sun Tzu is forced to build veteran troops, as opposed to the regular cannon fodder they usually throw at you.

-Arrian
 
The most important use of Sun Tzu is for battle tactics.

You cannot easily build barracks in recently captured cities -- temple must normally come first.

With healing, a smaller army can defend against an enemy counterattack, even deep in enemy territory.

Provides a haven for wounded units returning from the front.
 
One thing not mentioned so far in this thread:

Sun Tzu ONLY works on one continent. Cities on a different continent/island do NOT automatically get barracks.
 
I would also point out that I would not sell all of your existing barracks. You get a whole 2 gold for each one! That 2 gold is going to do absolutely nothing for you. And what happens if the computer takes out the city that you built Tzu in? All of a sudden you are trying to counter with a force of regulars, that isn't a pretty sight. Also, if you don't sell your baracks, then there still remains no maintainence for it in the city. In a sense you have a second (or backup) barracks for the cost of 2 whole gold. Pretty cheap insurance if you ask me.

Also, I have never had this happen, so it is a guess (maybe someone can confirm). But if the computer is bombarding a city that still has it's old barracks, I would bet that one of the buildings that could be destroyed would be the extra barracks. for the cost of 2 gold you might just save your university in that city. Seems like if you have a barracks in a city it tends to be one of the first buildings you lose to bombardment, and if it isn't there...well you get the idea.

Note: If you reload your games when bad things happen, or play at cheiftan level, go ahead and sell your barracks, because that city will never fall.
 
Originally posted by gzollinger
Also, I have never had this happen, so it is a guess (maybe someone can confirm). But if the computer is bombarding a city that still has it's old barracks, I would bet that one of the buildings that could be destroyed would be the extra barracks. for the cost of 2 gold you might just save your university in that city. Seems like if you have a barracks in a city it tends to be one of the first buildings you lose to bombardment, and if it isn't there...well you get the idea.

I guess it would work. If only the AI would ever use bombardment offensively. :eek:
 
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