Magnus
Diplocat
My new favorite style of playing is to have 16 civs on the standard (medium) map, with me getting a random civ to play. This puts severe pressure on all the civs to carve out their empires, and will see many many wars as the dominant civs push out the lesser ones, eventually reducing the number of players in the game. I think this is a more 'realistic' approach as there is definitely more wars and short tempers as the battle for land and resources (and wonders!) is great.
The first time I tried this I was given Babylon to play - I was able to get 4 cities in an 'X' pattern around my capital and that was it, and as soon as I got Writing and established an embassy with my nearest neighbor, the Iroquois, they immediately asked for an alliance agaisnt the Persians, who were clobbering them! I asked for three techs in payment and promptly went to war. After 20 turns of fending off Persian archers (thankfully this was before Immortals), everybody made peace, but the Iroquois were not long for this world, reduced to three scattered cities and a lost capital. My culture gave me 4 more cities so I entered the Middle Ages with 9, which isn't bad considering the pressure of this type of set-up. (game is still ongoing).
I think cramming so many civs into a smaller area just makes for a more exciting game, there really is NO time to sit on your laurels, you have to be ready to fight from the beginning.
The first time I tried this I was given Babylon to play - I was able to get 4 cities in an 'X' pattern around my capital and that was it, and as soon as I got Writing and established an embassy with my nearest neighbor, the Iroquois, they immediately asked for an alliance agaisnt the Persians, who were clobbering them! I asked for three techs in payment and promptly went to war. After 20 turns of fending off Persian archers (thankfully this was before Immortals), everybody made peace, but the Iroquois were not long for this world, reduced to three scattered cities and a lost capital. My culture gave me 4 more cities so I entered the Middle Ages with 9, which isn't bad considering the pressure of this type of set-up. (game is still ongoing).
I think cramming so many civs into a smaller area just makes for a more exciting game, there really is NO time to sit on your laurels, you have to be ready to fight from the beginning.
I've done that on several occasions and it always results in some great early gameplay as opposed to the isolationist behaviors I'd be using otherwise.
I love it.
nor they mine 
:fish: