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Suryavarman of the Maya

Discussion in 'Civ4 - Strategy & Tips' started by Babibo, Feb 20, 2009.

  1. Babibo

    Babibo Immortal

    Joined:
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    Location:
    France
    Let me suggest an interesting unrestricted leader combo that - after trying it recently on a Deity game - I consider very good :
    Suryavarman of the Maya

    I consider Expansive + Creative to be the best combo at high levels. Why ? Because Deity is all about fast early expansion and surviving the early stage of the game. Those 2 traits mean :
    - cheap granaries
    - cheap libraries
    - cheap workers
    which are very useful to start an early specialist economy.

    Second, you don't need monuments, cause you're creative. BTW, 2:culture: from the start is way more powerful than 1:culture: 10 turns later to fight the enormous deity culture and grab as much land as possible.

    Third, the UU and UB :
    - to me, having a resourceless UU (the Holkan) is invaluable, even if the unit itself is not very strong. It means you don't have to use your second settler to hook up bronze, or horses to defend against the barbarians.
    - the UB, a colosseum which yields 2 additionnal happy faces is half priced because of the creative trait.

    The strategy is straightforward :
    - block as much land as possible,
    - build 3 or 4 cities that can afford 2 scientists
    - chop/whip Granary+Library everywhere
     
  2. RRRaskolnikov

    RRRaskolnikov Goldfish

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    :yumyum: hum i haven't try this one... I got my next leader, thanks ;)

    Cheers,
    Raskolnikov
     
  3. Gliese 581

    Gliese 581 Your average civ junkie

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    I agree, Sury is a beast on deity and the Mayan UU & UB is mad pwnage. :)

    Edit: Also don't forget the great starting techs (hunting+mining). Though I suppose Mayans get myst+mining even if you play Sury?
     
  4. civvver

    civvver Deity

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    5,816
    Recently play sury and loved it. The khmer uu sucks, but the ub rocks, overall I *built* twice as many cities as my rivals and then proceeded to conquer all theirs as well.

    But as maya? I'd probably try sury of carthage for the cheap cothon! Get the GLH and go nuts building coastal cities. Or sury of inca would be interesting too with the terrace culture, but it probably wouldn't be needed.
     
  5. Smartbluma

    Smartbluma Warlord

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    Sury's EXP trait gives him 2 health along with the ball court's 3 happiness. Darn those large cities.
     
  6. Joshua368

    Joshua368 Warmongering builder

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    Though keep in mind that Pacal is expansive too, you're just trading financial for creative. And good luck getting those super cities to have both ball courts and barays. ;)
     
  7. Smartbluma

    Smartbluma Warlord

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    Whoops, no barays. Getting confused. :crazyeye:
     
  8. Babibo

    Babibo Immortal

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    I got hunting+mining, if i remember correctly
     
  9. Babibo

    Babibo Immortal

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    The UB rocks ? I rarely build aqueducts (they are damn expensive, and its +2 :health: is not needed before the industrial era).

    Yep, the Cothon is nice. But I can assure you that on higher levels, you'll need the holkan and the Ball court much more than the cothon or the terrace.
     
  10. Joshua368

    Joshua368 Warmongering builder

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    Aqueducts suck, the Baray rocks.
     
  11. Smartbluma

    Smartbluma Warlord

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    The extra one food is awesome. It's an extra health if you look at it at a certain angle or another half-specialist. Also you will need food+health when you get factories.
     
  12. Bleys

    Bleys Deity

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    Upstate, NY
    I have a Mehmed of Carthage game going now, Big and Small with Snakey Continents and Islands Mixed In, and I also turned on Random Personalities, heh. If its fun I will post it.
     
  13. bhavv

    bhavv Glorious World Dictator

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    While health is important, I never build colloseumes in my games untill my cities are really large and demanding more happiness.

    To me, a colloseum UB is very weak, I would be using hereditary rule before I get to construction anyway.
     

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