SVN updates

Joined
Dec 15, 2005
Messages
2,742
Location
Melbourne, Victoria, Australia
Have you changed the SVN updates file since the AND2.EXE checker file was introduced.

I find when I try to update using SVN the file is only 2.2 Gig in size, and when I try start the game it's missing lots and lots of files, python exception error after python exception error.

I can use the AND2.EXE checker with Linux now, thanks for that, but its a pain to exclude every file I may alter.

To fix this, I just update with the AND2.EXE checker, but sometimes I'd rather use SVN to update.

Since no one's posted an error about the nightly SVN build, I have to assume its the SVN linked update that's missing files??
 
I use the SVN to update and run the game for development. I have this directory checked out from subversion:

"svn://svn.code.sf.net/p/anewdawn/code/Trunk/Rise of Mankind - A New Dawn"

For my local copy that I play from. It works fine. I am also on Ubuntu 14.10.

Edit:

Another thought, since you are on linux, you could just rsync instead of using the updater. If you use a terminal "rsync -rz rsync://civ.afforess.com/ftp . --exclude '.svn'" will work.
 
SVN installation should be approx. the double size for the installation (mine is 4,76go). Note that you can't use SVN and Updater at the same time because SVN needs to download every file in a special format then to extract it as a file. If you have the file but not the special format (in .svn), it won't know about it and will do weird things.
If you have started the launcher once, you shouldn't have any weird error. That means the installation should be incomplete.

If you use the rsync command from Afforess, your modified files won't be ignored neither. If you want, you can manually set the path to files to ignore by the update in checker/exclusions.custom.xml if it's more convenient.
 
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