soul_warrior
Termite!
its NO SCIENCE SPACESHIP LAUNCH VC
MORE PLAYERS NEEDED. SIGN UP NOW.
well this is a variant i wanted to try out for a very long time.
i've tried before a NO SCI variant in a solo game story, but no real time to finish it soon.
so this is take two.
VARIANT- we keep the SCIENCE SLIDER on ZERO ALWAYS.
we may not hire scientists. EVER.
we can trade only via PEACE TALKS.
That means its a game long POINTY STICK GAME!!!
only limits on what we can deal for via peace talks is NO 20 TURN STUFF. just 1 for 1s
we CANT build the GREAT LIBRARY.
we want our rep to remain intact? which means NO FALSE PEACE.
if we sign peace we do it for 20 FULL turns.
all other stuff is OK, as i guess it will be difficult enough as is.
we are NOT defiant. we can talk (or cave) at will, but no deals done.
our ViCTORY will be via SPACESHIP LAUNCH
all other enabled, so the AI has a chance.
settings?
level? im thinking EMPEROR. or DEMI-GOD. DG is better.
we are? i prefer germans, but TBD.
they are? all SEAFARING. TBD.
world? Continents 60% (so we have a chance) or 80% Pelgo (my first suicidal thought
)
weather, etc. AVERAGE.
barbs etc, normal. or usual SG types.
i expect this to be a mighty heavy WAR game. so you should be able to use an AXE to maximum effect.
places reserved to academy members.
if youre not in... sorry... but you can (and i hope will.. play a guest set sometimes)
I WANT SOME NEW RECRUITS TO THE ACADEMY TO JOIN.
that means im saving 2-3 spots for NooBies and people i havent played with yet.
* footnotes
** you should be a comfortable monarch player to join. this seems to up the stakes a thick bit.
*** usual SG rules (exploit-wise and time span-wise)
**** further rules to be added here later.
***** if by popular demand palces are needed LURKER TURNS SHALL BE GIVEN AWAY
roster:
soul_warrior
Vol
IroP
JB
--Academian
--open
MORE PLAYERS NEEDED. SIGN UP NOW.
well this is a variant i wanted to try out for a very long time.
i've tried before a NO SCI variant in a solo game story, but no real time to finish it soon.
so this is take two.
VARIANT- we keep the SCIENCE SLIDER on ZERO ALWAYS.
we may not hire scientists. EVER.
we can trade only via PEACE TALKS.
That means its a game long POINTY STICK GAME!!!
only limits on what we can deal for via peace talks is NO 20 TURN STUFF. just 1 for 1s
we CANT build the GREAT LIBRARY.
we want our rep to remain intact? which means NO FALSE PEACE.
if we sign peace we do it for 20 FULL turns.
all other stuff is OK, as i guess it will be difficult enough as is.
we are NOT defiant. we can talk (or cave) at will, but no deals done.
our ViCTORY will be via SPACESHIP LAUNCH
all other enabled, so the AI has a chance.
settings?
level? im thinking EMPEROR. or DEMI-GOD. DG is better.
we are? i prefer germans, but TBD.
they are? all SEAFARING. TBD.
world? Continents 60% (so we have a chance) or 80% Pelgo (my first suicidal thought

weather, etc. AVERAGE.
barbs etc, normal. or usual SG types.
i expect this to be a mighty heavy WAR game. so you should be able to use an AXE to maximum effect.
places reserved to academy members.
if youre not in... sorry... but you can (and i hope will.. play a guest set sometimes)
I WANT SOME NEW RECRUITS TO THE ACADEMY TO JOIN.
that means im saving 2-3 spots for NooBies and people i havent played with yet.
* footnotes
** you should be a comfortable monarch player to join. this seems to up the stakes a thick bit.
*** usual SG rules (exploit-wise and time span-wise)
**** further rules to be added here later.
***** if by popular demand palces are needed LURKER TURNS SHALL BE GIVEN AWAY
roster:
soul_warrior
Vol
IroP
JB
--Academian
--open