man_in_finance
Chieftain
- Joined
- Jan 9, 2019
- Messages
- 48
I saw some threads from @Victoria about tactical strategy scenarios. I found the simplest one the most interesting because you can actually learn something very specific about strategy so I thought about trying to revive it, hopefully with some kind of series that builds a little on each other, and generates some interesting discussion.
Rules:
Flanking/Support: YES
Health: 100HP all units.
Promotions: None
Social Policies / Government / Religion Bonus: None
Info:
Warriors: (Base Strength: 20, Movement: 2, Cost: 160gold or 40prod)
Swordsman: (Base Strength: 36, Movement: 2, Cost: 360gold or 90prod)
Objective:
You play as Aztec warriors, starting on your turn, objective is to kill the swordsman, with minimal units loss.
Assumption:
Swordsman will attack any available warrior when it becomes his turn (probably the weakest).
As mentioned in a few post below one option is Fortify and Attack...
Aztec - T1: Fortify warriors 1 and 2 (gaining +3 CS) and move 3 into supporting position providing (+4 CS support to all warriors)
Greece - T1: Attack warrior 2, make sure to attack from the right so that flanking requires more movement from Aztec units on next turn.
Aztec - T2: All units need to move to get maximum flanking. Warrior 3 attacks first and takes slightly more damage, warrior 1 attacks next. Warrior 2 does not attack, this prohibits the swordsman killing it next turn and also reduces the XP the swordsman is acquiring before his turn.
Greece - T2: Swordsman moves out of flanked position and attacks warrior 1.
Aztec - T3: One attack should finish off the swordman, a second is available if needed
Almost always all warriors survive and collect a fair amount of XP .
This is a good example of how 3 individual units can challenge an army (usually armies are +17 base strength) since in this example the swordsman is +16 stronger than any base warrior.
Rules:
Flanking/Support: YES
Health: 100HP all units.
Promotions: None
Social Policies / Government / Religion Bonus: None
Info:
Warriors: (Base Strength: 20, Movement: 2, Cost: 160gold or 40prod)
Swordsman: (Base Strength: 36, Movement: 2, Cost: 360gold or 90prod)
Objective:
You play as Aztec warriors, starting on your turn, objective is to kill the swordsman, with minimal units loss.
Assumption:
Swordsman will attack any available warrior when it becomes his turn (probably the weakest).
Spoiler Spoiler: Fortify and Attack.. :
As mentioned in a few post below one option is Fortify and Attack...
Aztec - T1: Fortify warriors 1 and 2 (gaining +3 CS) and move 3 into supporting position providing (+4 CS support to all warriors)
Greece - T1: Attack warrior 2, make sure to attack from the right so that flanking requires more movement from Aztec units on next turn.
Aztec - T2: All units need to move to get maximum flanking. Warrior 3 attacks first and takes slightly more damage, warrior 1 attacks next. Warrior 2 does not attack, this prohibits the swordsman killing it next turn and also reduces the XP the swordsman is acquiring before his turn.
Greece - T2: Swordsman moves out of flanked position and attacks warrior 1.
Aztec - T3: One attack should finish off the swordman, a second is available if needed
Almost always all warriors survive and collect a fair amount of XP .
This is a good example of how 3 individual units can challenge an army (usually armies are +17 base strength) since in this example the swordsman is +16 stronger than any base warrior.
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