The 6/7 date almost makes it too good of a fit for Civ7 to *not* be the case.June VII would be a perfect announcement date.![]()
Let's see, Civ VI has:*taking on tinfoil hat*
Interesting historical events taking place of 7th June
1099 – First Crusade: The Siege of Jerusalem begins.
1494 – Spain and Portugal sign the Treaty of Tordesillas which divides the New World between the two countries.
1628 – The Petition of Right, a major English constitutional document, is granted the Royal Assent by Charles I and becomes law.
1654 – Louis XIV is crowned King of France.
1776 – Richard Henry Lee presents the "Lee Resolution" to the Continental Congress. The motion is seconded by John Adams and will lead to the United States Declaration of Independence.
1942 – World War II: The Battle of Midway ends in American victory.
And last but not least it is also Tourette Syndrome Awareness Day![]()
I know, right? It’s amazing how many intelligent people are concentrated on this Internet forum from 2000. The discourse here is so much better than on sites like Reddit.Now this is becoming the sort of thread I signed up to CFC for
When there’s no algorithm favoring engagement and cheap emotion, I find it tends to put the focus on actual discussion.I know, right? It’s amazing how many intelligent people are concentrated on this Internet forum from 2000. The discourse here is so much better than on sites like Reddit.
)When there’s no algorithm favoring engagement and cheap emotion, I find it tends to put the focus on actual discussion.
That’s why I like this forum)
The discourse here is so much better than on sites like Reddit.
The 6/7 date almost makes it too good of a fit for Civ7 to *not* be the case.
I know, right? It’s amazing how many intelligent people are concentrated on this Internet forum from 2000. The discourse here is so much better than on sites like Reddit.
Internet forums have always been simulating dialogue, hence their name is very correct: they have been decentralized (and non monetized) small spaces where you have few dozens to few hundreds of actually active who talk to each other on various topics, and each post is equally visible and humble. They simulate normal human conversation.
Social media by contrast are terrifying corporate behemoths ruled by attention, which don't simulate normal conversation spaces at all: instead they simulate a podium and amphitheatre, where individuals take the stage to speak monologues to the masses of thousands. At this scale it often falls victim to of demagoguery, exhibitionist narcissism, grabbing attention, power dynamics, politics, mob mentality, mass hysteria etc.
At best, you have meaningless drivel such as r/civ, where the vast majority of content is people entering the podium to show everybody funny images and memes, with little discussion. At least r/civ is wholesome in comparision to other subreddits, it's just shallow.
VI had a good amount of early civs being DLC, Aztec (technically), Poland, Khmer, Macedon, Persia, Australia, Nuria, and Indonesia were all DLC for the base game.I found it interesting that the Take-Two financials distinguish between sales revenue / bookings and RCS "Recurring Customer Spending." Their Zynga casual and hyper-casual mobile games generate large amounts of RCS. In the investor deck, they has a slide that notes that PC titles generate RCS by using passes and DLCs. Given that we've seen the New Frontier Pass and Leader Pass with Civ6, I expect to see more of that with Civ7. Perhaps a lot more, as well as even earlier in the life of the game than we did in Civ6.
I didn't see anybody mention XCOM as a potential candidate for the unnamed game. I haven't looked in on that franchise in a while. Aside from Jake Solomon parting ways with Firaxis, is there anything that might preclude it from being the the surprise announcement?
I would definitely consider this to be the case, as Jake Solomon was the MMS lead after having been the XCOM lead. It seems likely that the core XCOM team made MMS, and therefore it is a spiritual, if not literal part of the XCOM lineage.I assumed they released Midnight Suns in place of where a different XCOM could have been. If I'm correct in that assumption, a new XCOM would be quick.
2012 XCOM: Enemy Unknown
2013 XCOM: Enemy Within (expansion)
2016 XCOM 2
2017 XCOM 2: War of the Chosen (expansion)
2020 XCOM: Chimera Squad (sequal to XCOM 2)
2023 Marvel's Midnight Suns
Now that's some real CivFanaticism right thereHow many times will I buy CIV VII considering I purchased CIV VI three times!
I assumed they released Midnight Suns in place of where a different XCOM could have been.
Now that's some real CivFanaticism right there
Can you post a link supporting this? Googling “marvel midnight suns” and “franchise” doesn’t return anything relevant.Nope.
Marvel's Midnight Suns is its own thing.
A new IP.
In the two latest GDC presentations Firaxis have referred to it as a "franchise" alongside XCOM and Civ.
Well first of all it’s not “almost $4 billion,” it’s $2.9 billion.Anyway, anybody note Take Two's almost $4 billion loss for 2024?
https://www.take2games.com/ir/news/take-two-interactive-software-inc-reports-results-fourth-0
The bought Zynga a few years ago as an entry into mobile games, and they're in the process of integrating Gearbox (bought from troubled Embracer in March) into their corporate structure.Can you post a link supporting this? Googling “marvel midnight suns” and “franchise” doesn’t return anything relevant.
Well first of all it’s not “almost $4 billion,” it’s $2.9 billion.
Secondly, they didn’t actually “lose” $2.9 billion. They posted a loss on paper against profits.
$2.18 billion of the loss is an accounting metric (a “goodwill charge”) showing a write-off of an asset’s depreciation. They bought another company or something a while ago and now are saying it’s worth less money.
The rest of the “loss” was acquisition costs ($304.3 million) and restructuring costs ($93.3 million).