Yeah, this subject again. The latest beta's discussion has shifted to this again, and I agree that it's not right. Warmongers don't take capitals most of the time. This is a silly state of affairs. The diplomatic and mechanical problems that come with them make them inferior to vassals or even just leaving them there most of the time. I think there are a few options that we can take: 1- Resistance Mechanic is on all cities, not just capital. Or just remove it. As it is this mechanic is game-y and not effectively implemented. Everyone seems to just ignores capitals to avoid it, because winning against a bunch of angry capitals is extremely easy. Here's a strawpoll. 2- Diplomatic Penalties. Should AI care more about taking capitals? This is actually the opposite. I think it's pretty realistic that the AI cares a bit more about you taking capitals, but it doesn't really make sense gameplay-wise. A warmonger with 15 cities and 2 capitals is actually less dangerous than a warmonger with 13 cities as is. I think if the other factors change it might make sense, but as it is now this contributes to the problem. Strawpoll. 3- Balance goals. Here's a strawpoll for you to say what you think is the best balance to work towards. 4- Wonders. Some have pointed out conquring wonders Oracle is somehow worse than building Oracle. (I didn't even know it was possible to have something worse than building Oracle right now, but they're right!) How should Wonders be factored? Thanks guys, looking forward to the ****show let's have a productive discussion!