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Tali'Zorah

Discussion in 'Civ4 - Graphics Modpacks' started by SaibotLieh, Aug 1, 2010.

  1. SaibotLieh

    SaibotLieh Emperor

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    Tali'Zorah, Ladies and Gentleman, highly skilled Quarian Machinist. :)

    I still had the Tali model on my computer, so I though why not. :) The leaderhead was pretty easy to make, because there was no facial expression to worry about and all necessary .dds files were already existing. The single real problem were her hands, and I wasn't successful in converting the five finger animation to her three finger hands. In the end I removed all finger animations, which works well enough.

    Download link: http://forums.civfanatics.com/downloads.php?do=file&id=15125
     
  2. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    :clap: uuh, nice.
    I'll definitly have to look at her. Could be a potential leader for my android civ.
     
  3. avain

    avain (key)

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  4. smeagolheart

    smeagolheart Monarch

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    Fantastic, kinda reminds me of Cobra Commander
     
  5. Dumanios

    Dumanios MLG

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    She looks nice!
     
  6. SaibotLieh

    SaibotLieh Emperor

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    Thanks all and...

    ...that would make me very happy. ;)
     
  7. smeagolheart

    smeagolheart Monarch

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    Got any more conversions coming? These are great quality leaderheads
     
  8. SaibotLieh

    SaibotLieh Emperor

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    I have another Atlantica model nearly finished at the moment. Should be completed in the next few days (hopefully ;)).
     
  9. smeagolheart

    smeagolheart Monarch

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    got any teaser screenshots? Which one are you doing?
     
  10. SaibotLieh

    SaibotLieh Emperor

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  11. Tssha

    Tssha Warlord

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    She is looking lovely! Too bad I don't have any use for her, but bravo! :clap:
     
  12. Cethegus

    Cethegus King

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    Hello, can you tell me what's wrong with this? I've done as instructed, but she's not working. I ensured the Isabella animations I placed in her folder were genuine and, her XML's currently looking like this:

    Spoiler :
    <LeaderheadArtInfo>
    <Type>ART_DEF_LEADER_TALI</Type>
    <Button>Art/LeaderHeads/Tali/Button/Tali.dds</Button>
    <NIF>Art/LeaderHeads/Tali/isabella.nif</NIF>
    <KFM>Art/LeaderHeads/Tali/isabella.kfm</KFM>
    <NoShaderNIF>Art/LeaderHeads/Tali/isabella_noshader.nif</NoShaderNIF>
    <BackgroundKFM>Art/LeaderHeads/Tali/isabella_BG.kfm</BackgroundKFM>
    </LeaderheadArtInfo>


    Can you tell me what's wrong? Thanks in advance.
     
  13. SaibotLieh

    SaibotLieh Emperor

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    Best tell me how the leaderhead is not working. Does she appear, but not move, or doesn't she appear at all?

    By the way, for the kfm you can use this line:
    Code:
    <KFM>art/LeaderHeads/Isabella/isabella.kfm</KFM>
    
    This way you won't need the extra kfm and kf files in the Tali folder.
     
  14. Cethegus

    Cethegus King

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    Sorry, I meant that she doesn't appear at all. There's no offset in the folder route either, it's 1:1. Can you post what kind of XML you know she works with?
     
  15. The_J

    The_J Say No 2 Net Validations Retired Moderator Supporter

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    Do you mean that you even don't get an entry in the civilopedia for her?
    If so, then there's something wrong with the structure of your mod, not with how the model is added.
    -> can you show us the folder structure of your mod? (just a screenshot from the explorer within your mod, best in one of the folders with the modified files)
     
  16. Cethegus

    Cethegus King

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    That's right, not even a civilopedia entry, just a broken screen.

    That's what I figure but since every other custom leaderhead works fine, it's kind of hard to dismiss the notion that there'd be a problem with just this leaderhead. But sure:

    Spoiler :
     

    Attached Files:

  17. SaibotLieh

    SaibotLieh Emperor

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    Is that all that there is in the folder? At the first glance, I'd say that you are missing the isabella_noshader.nif and the isabella_BG.kfm as well as some other files necessary for those. But even with these missing, the leaderhead entry should at least appear in the civilopedia entry. Have you checked if you defined the leaderhead correctly in the CIV4LeaderHeadInfos.xml?
     
  18. Cethegus

    Cethegus King

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    Then it would be best if you rechecked the uploaded package, since there weren't any such files in it. My 'Tali' folder is a direct copy of it, as I meant in the original post with 'done as instructed'.

    I tested her by modifying Asoka's art defines, so if there is some problem, it either has something to do with the art files or the XML directly addressing them. Can you see if the upload really includes everything what you intended?

    Sorry if I come across as dispolite.
     
  19. SaibotLieh

    SaibotLieh Emperor

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    Ah, you are right. Looks like I was a bit minimalistic with the files at that time. If you have unpacked the Isabella folder, copy all the background files into the Tali folder (that would be isabella_bg.kfm, isabella_bg.nif, isabella_bg__bg_parent_background.kf and isabella_bg_background.kf). If you don't have the files available, I can upload them. This should solve a possible problem with the background.

    Further replace the
    Code:
    <NoShaderNIF>Art/LeaderHeads/Tali/isabella_noshader.nif</NoShaderNIF>
    
    with
    Code:
    <NoShaderNIF>Art/LeaderHeads/Tali/isabella.nif</NoShaderNIF>
    
    As long as you are using the shadered versions of the leaderheads, this should lead to no problems.
    No worries, you don't. :)
     
  20. Cethegus

    Cethegus King

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    I tried it, including your suggestion to use the isabella.kfm in the Isabella folder directly, and the outcome was no different. However, after I switched her KFM back to the Isabella.kfm in the Tali folder, she DOES load the other graphics now, except for her movement (weird). She's now perfectly still in the civilopedia screen.

    This is strange.
     

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