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TC Friday 6 October 14.30 GMT

Discussion in 'Civ4 - Game of Democracy' started by dutchfire, Oct 3, 2006.

  1. dutchfire

    dutchfire Moderator Moderator

    Joined:
    Jan 5, 2006
    Messages:
    13,704
    Location:
    -
    This will be an OFFLINE session.
    The session will probably start after 14.30 GMT, but make sure your orders are in on time.

    Only instructions posted by officials, before the turn chat starts, are considered official instructions.

    current save 1619 AD
     
  2. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    The starting save is not correct -- we're at 1619 AD after Oldbus's TC.
     
  3. dutchfire

    dutchfire Moderator Moderator

    Joined:
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    Location:
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    Thanks, I wasn't entirly sure I had the right one.
     
  4. Oldbus

    Oldbus Chief of Confusion

    Joined:
    Oct 6, 2005
    Messages:
    544
    Location:
    England
    Cities

    New Port City
    Add Aqueduct to end of build queue

    Old Sarai
    Add Market to end of build queue

    Toot Uncommon
    Citizens should be working the following tiles:
    tu_1619ad.jpg
    When pop grows (2 turns), extra citizen should work a farm

    Fort Impervious
    Should be nothing to do

    Const Falls
    Add cat to build queue
    Citizens should be working the following tiles:
    cf_1619ad.jpg
    When pop grows (5 turns), extra citizen should work cottage 1W of CF

    Basillica
    Add Mace to end of build queue


    Workers

    When Golf (nr Old Sarai) completes mine, start to build a farm 2W1S of OS
    When Juliet (nr Old Sarai) completes farm, start to build a mine 1NW of OS
    When India (nr Const Falls) completes mine, start to build cottage 2S of CF
    When Charlie (nr Const Falls) completes cottage, start to build mine 2E1S of CF
    When Alpha (nr Basillica) completes cottage, start to build cottage of 2E Ba
     
  5. GeorgeOP

    GeorgeOP RF Bleachers

    Joined:
    Jan 19, 2005
    Messages:
    1,428
    Location:
    RF Bleachers
    Crud, all my work for the past two hours is obsolete before I started. :(

    Please trade Fish to Germany for Incense.

    Do not agree to go to war against anyone. Other trades, please use your own judgement.

    Stop turnchat if anyone declares war on us or 10 turns have been played.
     
  6. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    Research printing press.

    We haven't properly discussed how to use the GS. It would be better to acquire things in trade and then lightbulb, so don't use him this session.

    For this session, workers are allocated to the city they are located by, or to the nearest underdeveloped city. If the governors don't give them enough work, priority should be given to jungle chops. If a tile's use hasn't been determined and it has a jungle, just chopping should take less work. The same does not apply to forests, those we want to keep for railroaded lumbermills.
     
  7. dutchfire

    dutchfire Moderator Moderator

    Joined:
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    Messages:
    13,704
    Location:
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    Sorry Dave, I had already played when I saw your instructions, I used the GS as a super-citizen in NPC, and it increased our science quite a lot, I think it shave of a turn.

    I played 6 turns, then my computer said there wasn't sufficient virtual memory, so I stopped the play-session.
    Research was set to PP (12 turns remaining).
    Alexander has declared war on Mansa Musa.
    I've traded incense for fish with Germany.
    I've renegotiated our trade deal with peter for 3 extra gold/turn.
    I think I followed almost all orders.
    I removed the artist from FI, it now has 2 merchants and will be able to add some merchants soon.
    I started building a harbour in NPC instead of an aquaduct, as it's cheaper, gives +2 health too, and gives some nice commerce too.
    Islam spread to Toot.

    save
     

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