thecommonnate
Theocrat
Turnplayer: thecommonnate (Sorry thats 7:00 PM GMT)
The Federation of Free States now holds power throughout Arentania. We would like to congratulate Vandal Warlord and the Venetian Republic.
However now is the time to implement changes. The Federation members have agreed upon an off-the-bat TC to set off the revolution into our non-government civics.
There was confusion about a Wednesday TC, but I still believe it was the decision of the Federation to begin sooner rather then later.
This does, however, breach the "proposed guidelines for instructions for turnsets." I do not believe it was ever agreed upon, and that the PF is in charge of TCs, but I will wait until the time pointed out to begin the revolution.
From Federation Constitution:
Minimum 2 Turn Chats per week, 5-10 turns per TC though the game can be stopped at anytime during a TC if the Governor General or DP feels they can justify it to the citizenry.
I will play only over the course of the Revolution, as the discussion for the after math have not been great. This is adjusted to the citizenry because of their right to participate in matters concerning the game-play.
Plans:
Builds will not be an issue here, as the Revolution will take over the course of TC.
Trades will be readjusted at the beginning of the TC, there are ways to bring in a bit more cash.
From Foreign Ministry:
Summary of G-G Evaluation:
The Federation of Free States now holds power throughout Arentania. We would like to congratulate Vandal Warlord and the Venetian Republic.
However now is the time to implement changes. The Federation members have agreed upon an off-the-bat TC to set off the revolution into our non-government civics.
There was confusion about a Wednesday TC, but I still believe it was the decision of the Federation to begin sooner rather then later.
This does, however, breach the "proposed guidelines for instructions for turnsets." I do not believe it was ever agreed upon, and that the PF is in charge of TCs, but I will wait until the time pointed out to begin the revolution.
From Federation Constitution:
Spoiler :
Minimum 2 Turn Chats per week, 5-10 turns per TC though the game can be stopped at anytime during a TC if the Governor General or DP feels they can justify it to the citizenry.
I will play only over the course of the Revolution, as the discussion for the after math have not been great. This is adjusted to the citizenry because of their right to participate in matters concerning the game-play.
Plans:
Builds will not be an issue here, as the Revolution will take over the course of TC.
Trades will be readjusted at the beginning of the TC, there are ways to bring in a bit more cash.
From Foreign Ministry:
Spoiler :
Order Summary
1. Focus all espionage on Justinian.
2. Disband Explorer
3. Build Spy to explore Tokugawa/Ghandi
1. Focus all espionage on Justinian.
2. Disband Explorer
3. Build Spy to explore Tokugawa/Ghandi
Summary of G-G Evaluation:
Spoiler :
There will be no "last whip," after trade reevaluation, the revolution will begin immediately to Free Speech/Caste System/Free Market/Organized Religion.
General Troop Movement will be handled by moving troops to accommodate this invasion plan:
This will be done without interruption to defenses.
General Troop Movement will be handled by moving troops to accommodate this invasion plan:
This will be done without interruption to defenses.