03[21:51] * Now talking in #turnchat
03[21:51] * Topic is 'Civ3 DG Revival - Next chat Saturday April 4, 1600 UTC'
03[21:51] * Set by DaveShack on Sat Apr 04 08:57:55
03[21:51] * ChanServ sets mode: +ao DaveShack DaveShack
03[21:51] * Chieftess sets mode: +v DaveShack
03[22:00] * Cyc (4bd7eb03@d0a9903.6b45bb2.mibbit.com) has joined #turnchat
03[22:00] * Chieftess sets mode: +v Cyc
[22:01] <+Cyc> Hola
01[22:05] <!DaveShack> hi
01[22:05] <!DaveShack> just getting started
[22:05] <+Cyc> Ready to rumble?
[22:09] <+Cyc> I have my over-sized glass of white zin and my Cherry Garcia. Ready here.
01[22:12] <!DaveShack> sounds like an interesting combination
[22:12] <+Cyc> Should work...
01[22:14] <!DaveShack> abide by what adjustments?
01[22:15] <!DaveShack> 900 BC preturn
01[22:15] <!DaveShack> sci 20%, lux 10%
[22:15] <+Cyc> the slider adjustments, the entertainer to the wooded river tile (Maeve), releasing the military to explore the mountains.
[22:16] <+Cyc> bingo
01[22:16] <!DaveShack> Maeve work an extra forest
01[22:16] <!DaveShack> change to Great Library (22)
01[22:17] <!DaveShack> Rhiannon granary
01[22:19] <!DaveShack> Trade with Theodora
01[22:19] <!DaveShack> we give CoL and receive IW, Masonry, 123g
01[22:21] <!DaveShack> Byzantines do not have math
[22:21] <+Cyc> k
01[22:22] <!DaveShack> English do have math, still don't have writing -- so Byzantines cannot trade CoL to get it
[22:22] <+Cyc> good
01[22:23] <!DaveShack> research set to math (17)
[22:23] <+Cyc> k
01[22:25] <!DaveShack> Embassy with Byzantines
01[22:25] <!DaveShack> Constantinople building pyramids, 6 shields, 41 turns -- excellent news
01[22:26] <!DaveShack> Zearo needs to stop at the doctor's office and get his shots updated
01[22:26] <!DaveShack> Embassy with orange apes...
[22:27] <+Cyc> What did the Embassy cost?
[22:27] <+Cyc> Now Embassies?
01[22:27] <!DaveShack> 41, 43
[22:28] <+Cyc> Our bank now?
[22:28] <+Cyc> anout 30g
01[22:28] <!DaveShack> don't necessarily need to do the English, have not pressed it
01[22:28] <!DaveShack> treasury 84, cost 43
[22:29] <+Cyc> gpt/
01[22:29] <!DaveShack> the request was for checking pyramids times
[22:29] <+Cyc> ?
01[22:29] <!DaveShack> +1 gpt
[22:29] <+Cyc> press it.
01[22:30] <!DaveShack> 26 turns, 6 shields -- good thing we can speed up Maeve
[22:30] <+Cyc> very cool
01[22:30] <!DaveShack> I prefer much larger cushions in case of cascades
01[22:30] <!DaveShack> but they may not reach lit before we finish
[22:30] <+Cyc> good is good...
01[22:34] <!DaveShack> send an archer out of Maeve to check for barbs
[22:34] <+Cyc> k
01[22:34] <!DaveShack> Preturn done, 900 BC, 41g +1gpt, sci 20, ent 10, Math in 17
01[22:35] <!DaveShack> oh, BTW - Iron mountain directly N of Tara
[22:35] <+Cyc> we got Iron!
[22:36] <+Cyc> cool
[22:36] <+Cyc> screenie?
[22:40] <+Cyc> I just noticed you reverted back to TCIT.
01[22:42] <!DaveShack> posted
01[22:43] <!DaveShack> consulting settlement maps
01[22:45] <!DaveShack> check out the new way the forum shows attached pics
[22:45] <+Cyc> i have been.
01[22:45] <!DaveShack> settlers headed for 4 and 1, right?
[22:45] <+Cyc> It's been like that for a couple of days, I believe
[22:45] <+Cyc> Yes, Sir.
[22:46] <+Cyc> I mean yes Mr. President.
01[22:46] <!DaveShack> gpt dropped to -5 with the settler but will recover, Tara grows next turn
01[22:47] <!DaveShack> Picked a library for Tara
01[22:47] <!DaveShack> end of turn 1, 42g -5gpt, math still in 17
[22:48] <+Cyc> Library is good.
01[22:51] <!DaveShack> turn 2, start road on the iron, settlers move toward locations, archers search out barbs
01[22:51] <!DaveShack> 850 BC, 37g -3gpt, math in 16
[22:52] <+Cyc> k
01[22:53] <!DaveShack> England has Polytheism
[22:53] <+Cyc> Nice that we got Iron and Horses.
01[22:54] <!DaveShack> the unknown borders are definitely not an outlying English town, contact next turn likely
[22:54] <+Cyc> Going for Monarchy?
[22:54] <+Cyc> good
01[22:55] <!DaveShack> end of turn 3, 825 BC, 34g -2gpt, math in 14
[22:57] <+Cyc> almost clicked on the screenie mini map to go there...
01[22:57] <!DaveShack> next turn, nothing to report other than movements continue
[22:57] <+Cyc> k
01[22:58] <!DaveShack> we're inside someone's borders but they are way off the coast, no town in view
[22:58] <+Cyc> must be Capital.
01[22:58] <!DaveShack> end of turn 4, 800 BC 32g -2gpt, math in 13
01[22:59] <!DaveShack> survey says - Ottomans
01[22:59] <!DaveShack> Osman has polytheism, lacks alphabet, wheel, and IW
01[22:59] <!DaveShack> very interesting
[22:59] <+Cyc> good
01[23:00] <!DaveShack> also he has 108g
[23:00] <+Cyc> everyone wants war.
01[23:00] <!DaveShack> he'll give us 100g for alphabet. umm, yeah!
[23:01] <+Cyc> No Instuctions.
[23:02] <+Cyc> we coud use the gold.\
01[23:02] <!DaveShack> 108g, cleaned him out
[23:02] <+Cyc> It's always best not to clean them out.
[23:02] <+Cyc> Always leave them with something.
01[23:07] <!DaveShack> really?
[23:07] <+Cyc> It improvs their overall mood.
01[23:07] <!DaveShack> English are standing on site 4 right now, hope the warrior moves next turn
[23:08] <+Cyc> makes relations easier.
01[23:08] <!DaveShack> never knew that
01[23:08] <!DaveShack> do you happen to know the names for the next 2 towns?
[23:08] <+Cyc> yes, hold 1
01[23:08] <!DaveShack> end of turn 5, 775 BC, 138g -1gpt, math in 11
[23:09] <+Cyc> City 4 should be Breyr.
01[23:10] <!DaveShack> saved, any need to upload/pause?
[23:10] <+Cyc> City 1 should be Caitlyn.
[23:10] <+Cyc> No,go ahead.
01[23:11] <!DaveShack> Ottomans complain about our curragh, kinda hard to get outside the borders
[23:11] <+Cyc> Flip them the Celtic Eagle as we pass by.
01[23:11] <!DaveShack> Rhiannon granary -> barracks
[23:12] <+Cyc> yep
[23:13] <+Cyc> Molly still on Settler?
[23:13] <+Cyc> Looks like Barracks.
[23:14] <+Cyc> When will road be finished?
01[23:15] <!DaveShack> Caitlyn founded on site 1, looks like a temple is the best way to keep from overdoing it on unpromoted military
[23:15] <+Cyc> k
[23:16] <+Cyc> Did the Fomorach move?
01[23:16] <!DaveShack> was Molly supposed to switch to a settler? build queues are extremely sparse
01[23:16] <!DaveShack> yup, the coast is clear, literally
[23:17] <+Cyc> if the road to Tara is complete (or soon) to prevent rioting, then barrackes is ok. If not, swithch to Settler.
01[23:17] <!DaveShack> the road is done
[23:18] <+Cyc> cool
01[23:18] <!DaveShack> we need an escort for city 6, so will probably go with a spear next
[23:18] <+Cyc> sounds good
01[23:20] <!DaveShack> end of turn 6, 750 BC, 137g +5gpt, math in 9, GLib in 16
[23:22] <+Cyc> City #6 should be named Siobhan.
01[23:22] <!DaveShack> Join a worker to Maeve, GLib drops to 13
[23:23] <+Cyc> Good move
01[23:24] <!DaveShack> Breyr founded on site 4, starts a spear. Would be the outpost town if the Fomorach made a military move
[23:25] <+Cyc> k
01[23:25] <!DaveShack> increase sci to 30%, lowers math to 6
01[23:26] <!DaveShack> strange, the English warrior is inside our borders, but the diplo screen does not have a kick 'em out option ?
01[23:28] <!DaveShack> end of turn 7, 730 BC, 142g +6gpt, 6/3/1, Math in 6
[23:28] <+Cyc> It will next turn, can you manipulate him in any way?
01[23:29] <!DaveShack> it moved outside borders this turn and is now trapped in a 1 tile corner lol
01[23:29] <!DaveShack> 2 barb horses attack our archer who was trying to find their village, he survives and is now 2/4
[23:30] <+Cyc> nice
01[23:31] <!DaveShack> end of turn 8, 710 BC, 148g +7gpt, math in 4
[23:31] <+Cyc> billybones27 must have trained him.
01[23:32] <!DaveShack> England is polite, ask her troops to leave
[23:33] <+Cyc> good
01[23:34] <!DaveShack> Ottomans in anarchy, they must have researched Monarchy
[23:34] <+Cyc> yep
[23:35] <+Cyc> Wonder whomthey want to attack?
01[23:35] <!DaveShack> missed reporting turn 9
01[23:35] <!DaveShack> end of turn 10, 670 BC, 164g +8gpt, math in 2
[23:35] <+Cyc> not a problem
01[23:36] <!DaveShack> saved
[23:36] <+Cyc> we're doing pretty well.
01[23:37] <!DaveShack> checking for overrun, can't lower sci% and keep 1 turn
01[23:37] <!DaveShack> Tara finishes lib, starts settler (3)
[23:38] <+Cyc> oh well
[23:38] <+Cyc> k
01[23:39] <!DaveShack> end of turn 11, 650 BC, 172g +7gpt, math in 1
01[23:40] <!DaveShack> Math done, start currency
01[23:40] <!DaveShack> Moira library-worker
01[23:41] <!DaveShack> Molly spear-worker
01[23:42] <!DaveShack> Rhiannon has a queue, almost forgot... checking
01[23:43] <!DaveShack> spear
[23:44] <+Cyc> How much for an Embassy with the Ottoman Empire?
[23:44] <+Cyc> yup
01[23:45] <!DaveShack> 68g for an embassy -- good idea
[23:46] <+Cyc> i agree
01[23:47] <!DaveShack> cool, remembered to look at the f4 screen now that we have some embassies
01[23:47] <!DaveShack> nobody knows anyone but us
[23:48] <+Cyc> we're the people to se
[23:48] <+Cyc> see
01[23:49] <!DaveShack> Ottomans also doing pyramids, 4spt in their capital, and in anarchy so no idea on #turns -- but they are only <25% done
[23:49] <+Cyc> good again
01[23:50] <!DaveShack> end of turn 12, 630 bc, 111g +5gpt, currency in 15
01[23:50] <!DaveShack> seeing if 40% gets us anywhere
01[23:51] <!DaveShack> 12 turns, -2gpt
01[23:51] <!DaveShack> probably want to stop research after that
[23:51] <+Cyc> we do need marketplaces.
01[23:52] <!DaveShack> hmm, some unknown folks known as Persians complete the Pyramids
01[23:52] <!DaveShack> Ottomans - hanging gardens
[23:52] <+Cyc> uh-oh
01[23:52] <!DaveShack> Germans finish Mausoleum
01[23:52] <!DaveShack> English - temple of Artemis
01[23:56] <!DaveShack> we find the barb village way in the north. 2 horses 1 warrior on a tundra tile
01[23:57] <!DaveShack> archers only have about 50% chance so we take some forest ground to wait for reinforcements
01[23:58] <!DaveShack> end of turn 13, 610BC 108g -5gpt
01[23:58] <!DaveShack> barbs attack, archers fight them off
01[23:58] <!DaveShack> Tara settler-GSword
01[23:59] <!DaveShack> Moira worker-gs
[23:59] <+Cyc> nice
Session Close: Wed Apr 22 00:00:00 2009
Session Start: Wed Apr 22 00:00:00 2009
Session Ident: #turnchat
01[00:00] <!DaveShack> Molly worker-lib
01[00:00] <!DaveShack> Breyr spear-worker
01[00:00] <!DaveShack> Byzantines also go for temple of artemis
01[00:00] <!DaveShack> no more cascades this turn - phew
01[00:01] <!DaveShack> next city location #6?
[00:03] <+Cyc> I thought that's what you wanted.
[00:03] <+Cyc> #6 or #8 is fine by me.
[00:04] <+Cyc> I'm trying to remember the name of the germans.
01[00:05] <!DaveShack> end of turn 14, 590 BC, 108g -14gpt, currency in 11
01[00:06] <!DaveShack> Rhiannon finishes spear, starts lib
01[00:08] <!DaveShack> end of turn 15, 570 BC, 94g -16 gpt
01[00:08] <!DaveShack> unit cost is getting ahead of gold production
[00:08] <+Cyc> uh-oh
01[00:09] <!DaveShack> lots of unimproved tiles
01[00:09] <!DaveShack> caitlyn temple-granary
03[00:11] * Bob (Blah@cp127.ppp0.singnet.com.sg) has joined #turnchat
03[00:11] * Chieftess sets mode: +v Bob
01[00:11] <!DaveShack> turn 16, 550BC, 103g -16gpt
[00:11] <+Cyc> CB?
01[00:12] <!DaveShack> GLib in 4 (crosses fingers)
01[00:12] <!DaveShack> English start S0Z
[00:13] <+Cyc> We'll get it.
01[00:14] <!DaveShack> turn 17, 530 BC, 87g -16gpt, currency in 7
[00:15] <+Cyc> The Germans = The Cairde
01[00:15] <!DaveShack> A Byzantine boat that shoots fire knocks off the 5 barb galleys which have been parked on our shores since we found that coast
[00:15] <+Cyc> nice
[00:15] <+Cyc> say thanks
01[00:15] <!DaveShack> Breyr worker-temple
[00:17] <+Cyc> How far are you going?
01[00:18] <!DaveShack> 2 more, till Glib finishes
[00:18] <+Cyc> k
01[00:18] <!DaveShack> turn 18, 510 BC, 72g -16gpt, currency in 6
[00:18] <+Cyc> CommandoBob?
01[00:19] <!DaveShack> Tara gs->courthouse (market prebuild)
01[00:19] <!DaveShack> ditto in Moira
[00:20] <+Cyc> must be a bot
[00:20] <+Cyc> yes, prebuilds for MP!
01[00:23] <!DaveShack> Siobhan founded on spot 6
01[00:23] <!DaveShack> starts temple
01[00:23] <!DaveShack> end of turn 19, 490 BC 56g-15gpt
[00:24] <+Cyc> cool
01[00:25] <!DaveShack> Maeve completes the Great Library and starts a small library
[00:25] <+Cyc> nice
[00:26] <+Cyc> Big time Culture
01[00:27] <!DaveShack> Rhiannon would riot, hires a scientist for now
01[00:27] <!DaveShack> Turn 20, 470 BC, 41g -13gpt, currency in 4
01[00:27] <!DaveShack> it will help to know what we get for free, going to press it one more time
01[00:27] <!DaveShack> polytheism
[00:27] <+Cyc> Very eventful T/C.
03[00:28] * +Bob (Blah@cp127.ppp0.singnet.com.sg) has left #turnchat
01[00:28] <!DaveShack> Aerona granary->barracks
01[00:28] <!DaveShack> saving and ending -- thanks for coming!
[00:29] <+Cyc> Iron, GS, 3 cities, The Great Library, embassies
[00:29] <+Cyc> my pleasure.
02[00:29] * +Cyc (4bd7eb03@d0a9903.6b45bb2.mibbit.com) Quit (Quit:
http://www.mibbit.com ajax IRC Client)
Session Close: Wed Apr 22 00:37:42 2009