warpstorm
Yumbo? Yumbo!
Two thumbs way up.
Darn it, why does Valve have to make ALL of it's multiplayer games overly-fast paced?
Fast Paced is better than waiting ages for 2 people to camp in opposite corners of the map for 5 minutes.
... That's not what I meant. It seems like all of Valve's multiplayer FPS games invovled running very fast,
pumping a lot of bullets into someone to hurt them,
and occaisional bunny hopping.
In CS:S that is in no way a requirement.
Good players of CS:S won't go through a clip to kill other players.
Considered to be an exploit on the most popular Game Server Provider in Australia, so I'm happy to also consider it an exploit (again CS:S)
I meant the vanilla CSS, without mods.
... That's not what I meant. It seems like all of Valve's multiplayer FPS games invovled running very fast, pumping a lot of bullets into someone to hurt them, and occaisional bunny hopping.