Octavian X
is not a pipe.
This thread will be used to discuss and keep record of our contact with Team M.I.A.
Hail the goodship ... ummm ... sorry you are still too far away to discern her name ... by the shape we would say a Curragh ... must have been a trying journey for you all ... do tell us all about it?
If you come in peace we will gladly meet with you ... how many days have you been at sea? ... do you need food or water?
Our representative to you is Emperor_Napoleon
Peace to you and yours
Feaurius III
Foreign Minister
killercane said:Surely they did not go for mathematics to get the SoZ??
Edit: NOT a got it.
Well they have ivory right there
dl123654 said:The rules were changed for this game, SoZ doesn't need ivory
Greetings!
I am Octavian X, the Consul for Foreign Affairs, representing the mighty Safety Inspector Homer Jay Simpson of the Doughnutian Nuclear Power Plant (and no, we don't have any idea what one of those is, either).
We appreciate the M.I.A. concern for the safety of the sailors aboard the Curragh. The sailors report that they still have many years' supply of doughnuts and Duff™ Beer. In return of your grateful gesture, our magnificient ruler wishes me to ask - are you getting enough oxygen? Because we have plenty over here if you ever need to borrow some.
Our people also look to advancing their technical knowledge. We posses the anicent arts of Writing and Pottery, and wish to trade these skills with M.I.A. We also have many delicious pastries and not-so-delicious gold to trade.
We hope to hear from you soon,
Octavian X
Consul for Foregin Affairs
Why not tell them? Why wouldnt they want to trade? I doubt they'll tell us first, but if we open up and tell them and dangle something out there, I have a feeling they'll bite and give us their info to do with what we will. If they dont, damn them, and we can drop a few warriors off by their capital to initiate their golden age ridiculously early as payback.Why tell them what techs we have that they don't have? Do we know they want to trade? We can also ask them what they have available for trade, maybe they'll tell us first.... my guess is they went either towards Math or Iron working.
Thats one vote for philo-MM.I would choose Map Making as free tech, as it's the by far most expensive one available to us, and then research the Wheel, CoL, Republic in that order.
Simply not true, sorry. Even with our setup now, we would be gaining extra food at each of our 3 cities, and loads more commerce from the gold hill we are on, the wines, and all the river tiles we are working. Even with garrison (insurance) units, we would be getting a 50% increase in our gpt capacity. Every turn we are out of despotism while the others are despotic is a turn towards dominating the world.Republic is only really useful when we have reasonably large cities.
I would not stop research to wait for Greece to do something. How do we know we can trust them? And besides, even if we trade them writing (for what?), it will take them a long time to get CoL. We should play our own game, slowly build up a trusting relationship with Greece if possible, and not rush headlong into the unknown. If we can trade techs with them on an equal basis, all the better. But let's take this step by step, please.
About the attack plan: I think the map was made to be continents. As you say, to build swords we need iron working and iron, which deviates from our optimal research path. We don't know who is up north, if anyone, and what their position is. If it's Persia or Celts and they have their UU available, then an attack with swords could well backfire.
This kind of early attack may work, or it may not. We first need to know more about our world. Build more ships. Find out who is where.
killercane said:Why not tell them? Why wouldnt they want to trade? I doubt they'll tell us first, but if we open up and tell them and dangle something out there, I have a feeling they'll bite and give us their info to do with what we will. If they dont, damn them, and we can drop a few warriors off by their capital to initiate their golden age ridiculously early as payback.
Simply not true, sorry. Even with our setup now, we would be gaining extra food at each of our 3 cities, and loads more commerce from the gold hill we are on, the wines, and all the river tiles we are working. Even with garrison (insurance) units, we would be getting a 50% increase in our gpt capacity. Every turn we are out of despotism while the others are despotic is a turn towards dominating the world.
We would have to get an agreement in writing to "trust" someone else. Everything outside of that writing and the ruleset is fair game (can you tell I moonlight as an attorney?).
I agree that I would not like to stop research in any particular direction, but I do see some benefit in Plan 1; Im really on the fence between Plans 1 & 2. I would like to change to CoL, and have Greece do the 40% cheaper philo or do CoL and philo while Greece does MM. Thats if they want to be our trade buddies; I mean we could convince them through diplomacy we are a lock for philo, agree to nothing, switch to CoL, and then do philo, counting all the while that they wont try to beat us (with our headstart) to philo, but thats probably too risky for some people's tastes here.
I also agree that deviating to IW is not optimal, but I would rather do that than settle for Mapmaking as a free tech.
I didnt plan on being that active for this game but the competitive urges kick in, and you just cant help it. Balls out aggression and thinking outside the box will win this game. Nothing is "for sure" until it happens, and if we operate on the sure thing the whole time we are not going to win. We have the strongest starting civ in the game, lets use our strong start!
All the players on the other teams have read the war academy, strat guides, SGs, etc. and know how to play the game to differing extents; we should strive to use their knowledge against them by doing unexpected things (like the philo slingshot or marching a stack into the uncharted fog where we think they are). "Be bold, be bold; in everything be bold" is a good RL or civ strategy if you can apportion risk properly.
MIA said:Greeting Team Doughnut
We here at team MIA have seen your sails off our coast for a number of turns now and apart from the initial Hail we have heard nought from your vessel ...
This is somewhat confusing and alarming ...
Please drop anchor and talk ... you will find our welcome to be warm and entertaining ... we are eager to hear all about your culture and your adventures at sea ...
Hopefully this will mark the beginning of a long and mutual friendship
Feaurius III
Foreign Minister MIA