I. Larkin
Deity
- Joined
- Feb 21, 2003
- Messages
- 4,413
Team management
I think we need to discuss how we will manage team and time table.
I am afraid that SG roster style will not work:
Player will need to play few turns in time no matter what. At this situation we need to create time table of players and substitutions and somebody need to keep it, update and give an order to play at this days. Something likes Secretary General.
As I understood TheOverseer714 agrees to take this post. Because of importance we need second pilot who will take this bureaucracy if Overseer get out of connection, say.
Second, we want to carry out the build-up and military strategy, road network, terrain improvements, research plan, scouting, later interaction with another teams (trade, alliances), like we all do in normal game. Obviously, like in SG it will be collective creativity, but somebody has to summarize these ideas and make a final decision. Like Captain or President. It is hard work and I think we have to rotate it on regular basis, say 2-4 month. And we need vice president
Third, as we play vs humans all deals have to go through negotiation procedure. Again, it will be teams creativity but final decision about how to convince opponent in best way is by Minister of Foreign affairs. As I wrote before, there is no better person than Lanzelot for it. He did a lot of work for preparation; hopefully before we will make first contact he will get some rest. Again, this post can be re-elected, with deputy Minster for this post.
So it is 6 members and 6 posts, let decide how we will start
I think we need to discuss how we will manage team and time table.
I am afraid that SG roster style will not work:
Player will need to play few turns in time no matter what. At this situation we need to create time table of players and substitutions and somebody need to keep it, update and give an order to play at this days. Something likes Secretary General.
As I understood TheOverseer714 agrees to take this post. Because of importance we need second pilot who will take this bureaucracy if Overseer get out of connection, say.
Second, we want to carry out the build-up and military strategy, road network, terrain improvements, research plan, scouting, later interaction with another teams (trade, alliances), like we all do in normal game. Obviously, like in SG it will be collective creativity, but somebody has to summarize these ideas and make a final decision. Like Captain or President. It is hard work and I think we have to rotate it on regular basis, say 2-4 month. And we need vice president
Third, as we play vs humans all deals have to go through negotiation procedure. Again, it will be teams creativity but final decision about how to convince opponent in best way is by Minister of Foreign affairs. As I wrote before, there is no better person than Lanzelot for it. He did a lot of work for preparation; hopefully before we will make first contact he will get some rest. Again, this post can be re-elected, with deputy Minster for this post.
So it is 6 members and 6 posts, let decide how we will start