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Team Pitboss Game

Discussion in 'Team CivFanatics' started by RegentMan, Jul 9, 2012.

  1. RegentMan

    RegentMan Deity

    Joined:
    May 7, 2003
    Messages:
    6,951
    Location:
    Washington State
    Game on!

    Game IP address: caledorn.no-ip.org:2059
    Civstats link: http://www.civstats.com/viewgame.php?gameid=2438
    Civstats password: teamcfc

    The players:
    cav_scout - Genghis Khan of Ethiopia
    Maga_R - Mehmed of Sumeria
    Aivoturso - Zara Yaqob of England
    dratboy - Roosevelt of America
    slaze - Kublai Khan of Carthage
    Bowsling - Suleiman of Germany
    dick76 - Napoleon of the Celts

    Eliminated:
    Sub - Joao of Egypt
    socralynnek - Shaka of Holy Rome
    RegentMan - Brennus of the Netherlands
    Arkipeller - Augustus of Portugal
     
  2. Caledorn

    Caledorn Emperor

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    Count me in. Most maps are good by me as long as we don't play an archipelago map or some island map with lots of water. :)

    Sent from my HTC One X using Tapatalk 2
     
  3. Bowsling

    Bowsling Deity

    Joined:
    Nov 14, 2008
    Messages:
    5,000
    Location:
    Ontario, Canada
    I'm in.
     
  4. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    In, random unrestricted leaders are fine. Don't know if this will make me look uninformed, but I'd suggest the smartmap script, with less or no jungle and plentiful resources. It's more fun for me if nobody is stuck in a horrible start or seriously capped by a lack of :health: or :).
     
  5. bistrita

    bistrita Warlord

    Joined:
    May 31, 2012
    Messages:
    234
    in IN IN.
     
  6. Caledorn

    Caledorn Emperor

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    Sounds like a good idea to me at least. I'll look up the script and if noone objects we can use that. I'd also prefer it if we can use a script that does not place someone out in wasteland or all jungle.

    Sent from my HTC One X using Tapatalk 2
     
  7. RegentMan

    RegentMan Deity

    Joined:
    May 7, 2003
    Messages:
    6,951
    Location:
    Washington State
    Eh I don't mind those random wasteland starts, but I am not opposed to the script. I don't know about picking "balanced," though. Knowing I'll have horses and metal nearby takes some of the suspense away... ;)
     
  8. Majic

    Majic Warlord

    Joined:
    Jun 22, 2003
    Messages:
    220
    Location:
    Boden, Sweden
    I'm in
     
  9. grant2004

    grant2004 Citizen

    Joined:
    Jul 11, 2004
    Messages:
    1,315
    Location:
    America
    I'm in, this should be interesting
     
  10. 2metraninja

    2metraninja Defender of Nabaxica

    Joined:
    Sep 19, 2007
    Messages:
    5,663
    Location:
    Plovdiv, BG
    Oh, God.. I am trying to resist, I am trying hard...
     
  11. Aivoturso

    Aivoturso King

    Joined:
    Mar 12, 2010
    Messages:
    655
    I'm game.
     
  12. socralynnek

    socralynnek Civ & Hattrick addict

    Joined:
    Sep 1, 2003
    Messages:
    1,477
    Location:
    Northern Germany
    Count me in...although I will surely miss one turn or the other.
    In the end it depends on the settings used (i.e. turn timer)
     
  13. Caledorn

    Caledorn Emperor

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    Add Arkipeller to the list too :)
     
  14. Arkipeller

    Arkipeller Ancient of Lore

    Joined:
    Feb 19, 2008
    Messages:
    263
    Location:
    Sandnes, Norway
    And I actually abstain from all settings-discussion as long as I can avoid Archipellagos
     
  15. RegentMan

    RegentMan Deity

    Joined:
    May 7, 2003
    Messages:
    6,951
    Location:
    Washington State
    Now this thread hasn't even been open for two days, and I'd like to get more time for more players, but how do we feel about the map size?

    A large map normally has nine players, and at this point we have ten. I'm not a fan of huge maps (simply too big :p ). Would people be open to a large map, but with a low sealine? Obviously if we get a couple more it becomes a moot point, but I'm just curious. :)
     
  16. grant2004

    grant2004 Citizen

    Joined:
    Jul 11, 2004
    Messages:
    1,315
    Location:
    America
    Lowering the sea level would be fine to make a large map work. We might also consider choosing a map type that's oversized for a standard number of players like Tectonics - Mediteranean, or one of the all land maps like highlands or arboreal. Avoiding a huge map is probably the way to go, I doubt we'll have enough players to justify a map that size.
     
  17. RegentMan

    RegentMan Deity

    Joined:
    May 7, 2003
    Messages:
    6,951
    Location:
    Washington State
    Alright, it looks like sign-ups are dying down (not closing- please post if you still want in!) so what kind of map do we want? I hope large with a low shoreline is okay.

    As far as script goes, what do y'all want? I like pangaea, continents, fractal, donut, and inland sea, personally.
     
  18. slaze

    slaze Deity

    Joined:
    Nov 17, 2006
    Messages:
    2,287
    Location:
    california
    i'll give it a go
     
  19. 2metraninja

    2metraninja Defender of Nabaxica

    Joined:
    Sep 19, 2007
    Messages:
    5,663
    Location:
    Plovdiv, BG
    I suggest going with the settings from the ISDG2 itself toroidal, emperor, etc to help us get the feeling along with the fun.
     
  20. Caledorn

    Caledorn Emperor

    Joined:
    Dec 3, 2005
    Messages:
    1,884
    Location:
    Arendal, Norway
    I detest huge maps myself, so large with low sealevel sounds good. 2metraninja's suggestion is also a good one. I have never actually played on a toroidal map, so might be interesting (and probably punishing). I am not so sure about toroidal+emperor+barbs though if this is supposed to be a casual game... :p

    Sent from my HTC One X using Tapatalk 2
     

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