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Tech locations- spreadsheet

Discussion in 'Civ4 - Modding Tutorials & Reference' started by J_Period, Feb 9, 2006.

  1. J_Period

    J_Period gone :(

    Joined:
    Feb 8, 2006
    Messages:
    385
    Location:
    Denver, CO, USA
    This is the default tech tree in spreadsheet format for their locations in the game (including x,y coordinates). I found it useful while trying to figure out where new techs should go so they don't run into each other.

    I hope someone else finds it as useful as I did. ;)

    (note: if you put two techs in the same column, they should be one space apart so they aren't overlapping.)

    (There shouldn't be any mistakes, but if there are, please tell me)

    lates'
    j
     

    Attached Files:

  2. Liberace_2211

    Liberace_2211 Chieftain

    Joined:
    Sep 2, 2004
    Messages:
    23
    Location:
    Lima - Peru
    Cool!! I was looking for something like this because I'm working on a Stone Age MOD :crazyeye: ... I'm not sure If you will read this reply, but anyway ... THANKS A LOT :goodjob: :goodjob:
     
  3. Deon

    Deon Lt. of Mordor

    Joined:
    Jan 13, 2008
    Messages:
    2,956
    Location:
    St.Petersburg, Russian Federation
    Nice. Well... Now I wish to learn how to edit the tech tree =).
     
  4. snipperrabbit!!

    snipperrabbit!! Deity

    Joined:
    Nov 23, 2006
    Messages:
    3,396
    Be Carefull ! It isn't up to date. The BtS techs are missing.
     
  5. Deon

    Deon Lt. of Mordor

    Joined:
    Jan 13, 2008
    Messages:
    2,956
    Location:
    St.Petersburg, Russian Federation
    But it was nice to show me the way the techs are allocated, so thanks =).

    I remade my tech tree, without CTDs now =).
     
  6. frenchman

    frenchman Present is past of future

    Joined:
    Aug 15, 2003
    Messages:
    1,039
    :thanx: this is really helpful
     

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