Hello! I am having some trouble with the tech tree in my rules.txt file.
The scenario loads fine. I am able to found a city. I am able to view the techtree just fine in the Civliopedia. But after the first turn, the game closes out -- no message or anything.
I know this is distinct from small typos in the rules.txt. When this happens, there is an error message (you know, "Afl" instead of "AFl," things like that).
This seems distinct, and I wonder if anyone has had this experience or some advice. Does the game read tech loopholes, for example? Because I think I do have one of those, to prevent the U and X techs from being researched (they require each other, so are impossible to research -- is that the way I should be doing that?).
Thanks for any help!
The scenario loads fine. I am able to found a city. I am able to view the techtree just fine in the Civliopedia. But after the first turn, the game closes out -- no message or anything.
I know this is distinct from small typos in the rules.txt. When this happens, there is an error message (you know, "Afl" instead of "AFl," things like that).
This seems distinct, and I wonder if anyone has had this experience or some advice. Does the game read tech loopholes, for example? Because I think I do have one of those, to prevent the U and X techs from being researched (they require each other, so are impossible to research -- is that the way I should be doing that?).
Thanks for any help!