I was wondering if anyone knew the requirements of investment for researching a tech. In particular what is the formulae for discovering them? There seems to be some difference required depending upon the row that you are researching on, but is there a fixed number of research units required to achieve the break through or is it a fixed number of turns combined with research investment?
One of the reasons I am curious is that it has been suggested that you get free money by reducing the science rate to 10% (or possibly a little higher) at the last turn when discovering a new tech. The remaining extra research goes into cash. I remember on the older versions of civ that the additional research for that turn went to discovering the next tech. If this is true then it really isnt free money you would be getting. Does any one have some thought on this? I am curious as to what the research formula is.
One of the reasons I am curious is that it has been suggested that you get free money by reducing the science rate to 10% (or possibly a little higher) at the last turn when discovering a new tech. The remaining extra research goes into cash. I remember on the older versions of civ that the additional research for that turn went to discovering the next tech. If this is true then it really isnt free money you would be getting. Does any one have some thought on this? I am curious as to what the research formula is.