Temple +4 hammers?

The Snug

The Civ Heretic
Joined
Dec 5, 2003
Messages
1,009
Location
Seattle
Can anyone think of a reason why a temple would give +4 hammers?

Is there an event or quest that grants temples +2 hammers (to combine with AP)?
 
I do not know such event and, iirc, there is no such in event list.
i can imagine a situation when Shrine could produce +4h - if you defy AP res, then capture shrine from faithful member and then obey resolution. +2+2 summs up then.
But temple would be burnt when captured...
Are you sure it was a regular temple?
Or maybe there is a way for temples to survive city capture?
 
Can anyone think of a reason why a temple would give +4 hammers?

Is there an event or quest that grants temples +2 hammers (to combine with AP)?

There's a bug in the Apostolic Palace that creates this situation. I recall it has to do with defying resolutions. Searching the forums should turn up the relevant message thread ...
 
I've seen this before as well, and was confused. What is really annoying is if you have a monastery up, and then hold your cursor over the temple to see how many hammers you will get...it says 2, not 4.
 
Top Bottom