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Term 1 - Nominations for Minister of Foreign Affairs

Discussion in 'Civ3 - Game of Democracy IV' started by GenMarshall, Dec 21, 2003.

  1. GenMarshall

    GenMarshall Ghost Agent

    Joined:
    Jun 17, 2002
    Messages:
    42,715
    Location:
    Versailles City, Vekta, United Terran Systems
    These are the traditional duties and powers of all councilmembers:

    Post polls and discussions to determine citizen desires for departmental policies, plans and agendas.
    Cast a tie-breaking vote in the polls determining their departmental policies, plans and agendas.
    Formulate departmental policies, plans and agendas based on citizen feedback.
    Formulate departmental policies, plans and agendas of their own in the absence of citizen feedback (forum outage, low participation, etc).
    Convey these policies, plans and agendas to the President for play in the game.
    Call Legislative and Override Council Votes.
    Vote in Council Votes of all types

    These are the duties assigned to the Minister of Foreign Affairs :

    Organize decisions on declarations of war.
    Organize decisions on peace treaties.
    Organize decisions on construction of embassies.
    Organize decisions on rights of passage.
    Organize decisions on trade embargoes.
    Organize decisions on mutual protection pacts.
    Organize decisions on placement of spies.
    Organize decisions on intelligence gathering, spying and sabotage.

    Please Accept or Decline any nominations you receive.

    Yours,
    The Election Office
     
  2. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

    Joined:
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    3,936
    Location:
    NYC
    I nominate myself for this position and I accept.
     
  3. BCLG100

    BCLG100 Music Master

    Joined:
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    Messages:
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    Location:
    Lahndan
    ill second stuck
     
  4. anarchywrksbest

    anarchywrksbest Chieftain

    Joined:
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    Gender:
    Male
    Location:
    Northern Ireland
    Yeah the Mac guy.
     
  5. Bootstoots

    Bootstoots Warlord Super Moderator

    Joined:
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    Location:
    Mid-Illinois
    I will nominate myself and accept.
     
  6. cgannon64

    cgannon64 BOB DYLAN'S ROCKIN OUT!

    Joined:
    Jun 19, 2002
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    Location:
    Hipster-Authorland, Brooklyn (Hell)
    I nominate myself and accept.

    Think of it this way - if you elect me, I'll play. If you don't...who knows?
     
  7. Peri

    Peri Vote early and vote often

    Joined:
    Aug 31, 2002
    Messages:
    3,261
    I shall second cgannon in spite of his shameless electioneering :lol:
     
  8. eyrei

    eyrei Chieftain Retired Moderator

    Joined:
    Nov 1, 2001
    Messages:
    9,162
    Location:
    Cary, NC USA
    I'll third cgannon. We could use some new blood.
     
  9. Sarevok

    Sarevok Civ3 Scenario Creator

    Joined:
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    Vancouver, WA
  10. Octavian X

    Octavian X is not a pipe.

    Joined:
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    5,428
    Location:
    deceiving people with images
    Well, here's a question for the candidates. If we meet a neighbor early on in the game, how would you deal with the situation?
     
  11. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

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    Location:
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    As the French, our UU does not come until the Middle Ages, so an Early War would not hurt us GA wise. However, Neighbors must be treated with some respect. Odds are that if we meet neighbors early on in the game, they will have to be dealt with caution. We shouldn't be too friendly with them, but we should not consider them savages who must be exterminated. If I were Minister of Foreign Affairs, I would see to it that we were able to tread carefully over our neighbors. However, if we meet someone like XMan or Shaka or Alex, we need to be even more careful. We do not want to be on the recieving end of a Immortal. It all depends on who we meet.

    SaaM for FA
     
  12. Bootstoots

    Bootstoots Warlord Super Moderator

    Joined:
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    Mid-Illinois
    My apologies for not checking the nomination thread. Anyway, if we met a neighbor early in the game, I feel that we should assess the situation. If that neighbor's capital is guarded only with a warrior, and we feel that we can take them out with our nearby forces, and they are aggressive enough to cause problems with us in the future, we may want to consider an immediate declaration of war with the intent of destroying that civ and expanding our territory in the process. However, in most cases, we should not exterminate them but instead look on them as potential partners in tne future, treating them with caution all the same. Also, we should certainly look at potential trades upon contact with any civ.
     

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