1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Term 4 ~ The Governor's Mansion

Discussion in 'Civ3 - Demo Game Revival: Government' started by Cyc, Jun 3, 2009.

  1. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you

    Welcome to the official Office of the Term 4 Governor. I'm sure you're all aware of the responsibilities of the Governor, so there's no need to repost them here. If those responsibilities do come into question, they can be found in the Constitution and the Code of Laws.

    Our primary focus will be the nation's cities that do not have active Mayors to make suggestions for their cities. In lieu of an active Mayor, this office will post build ques and Worker allocation requests for each Game Session.

    The next post will contain a list of our cities and their proposed build ques/Worker requests. If you have any suggestions or questions please post below.

    This thread is a work in progress.
     

    Attached Files:

  2. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    Proposed City Ques


    Tara - No changes

    Moira - Change citizen from unimproved grassland to coastal forest SE,SE of city

    Maeve - No changes

    Molly - No changes

    Rhiannnon - No changes

    Aerona - No changes

    Caitlyn - No changes

    Breyr - Move citizen from roaded Grassland by river to hill

    Siobhan - No changes

    Fionna - No changes

    Lorna - No changes

    Tavia - No changes

    Imbolc - Move citizen from unimproved Grassland to forest by river

    Anwyn - Move citizen from fishing to mined tundra

    Green #11 - No changes

    City Red - Move citizen from roaded Grassland to hill. Move citizen from Bonus Grassland to roaded hill. Build Settler next

    Nemausus - Move citizen from Grassland to mined hill

    Falcon's Haven - No changes. Build Library next.

    These are only the suggested ques to be used for the next Game Session. If you have suggestions or changes you would like to see in any of these cities, please post below. Any Mayor who posts instructions for their city will supersede the above ques.
     

Share This Page