Due to the acquasistion of Ivory, there are some micromanagement that can be done. I'm suggesting the following:
Eklektochtitlan - Place the entertainer on the hill. It's no longer needed, and will increase production.
Kagoshima - A worked wheat tile can be moved to one of the forests. It slows growth just a bit, but it gains a shield. It could be done in 3 turns, though. (after the pike is finished)
Nara - Move the tile SW of the cattle onto the road SE of the city. No shields are lost, but it does gain 1 commerce.
Zargonzolia - Move the worked tile from the irragated floodplains to the plains 1 NW of that Pike. It gains 1 shield.
Bremershaven - A worked grassland tile (West of the city) can be moved to the north forest, but slows growth. (optional - can be done in 4 turns after the granary is complete)
Yokohama - The worked tile 2 to the SW of the city can be placed on the forest, but at the cost of growth. At 50% corruption, and there's only 1 hill (the rest tundra), it's all the production it can get for now.
Strider's Haven - The roaded tile 1 SE can be moved to the mined plains 1 to the south for another shield, but reduced growth.
Kells - Put the worked tile 1S of the city onto a forest tile. It grows in one turn, so it can reclaim the irragated grasslands.
The Burrow - Place the worked tile on the irragated tile onto the forest. It's at size 6 with no aquaduct. Also, that irragated tile can be mined instead. (It's a bonus grassland tile).
Strumandrang - Place one of the worked floodplains onto the irragated plains. It's at size 6 with no acquaduct, plus, it will gain 1 shield.
Bizen - Move a worked roaded tile onto a roadless bonus grassland. It gains a shield, but loses gold. A 2nd one can do the same, but I wouldn't recommend it until we get it roaded.
Tarkingrad - If the city wants to build a pike, then atleast put the worked tile onto the forest.
Pensacola - When it grows (in 3 turns), place a worked tile on the forest.
Civantoria - After the grassland tile is mined and roaded, place a plains tile onto the mined/roaded grassland
Trader's Inn - The worked mountain tile is not needed, and can be turned into an entertainer for an eventual WLTKD.