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Term 5 - Nominations for Minister of Internal Affairs

Discussion in 'Civ3 - Game of Democracy IV' started by GenMarshall, Apr 23, 2004.

  1. GenMarshall

    GenMarshall Widowmaker: Ghost Operative

    Joined:
    Jun 17, 2002
    Messages:
    42,690
    Location:
    Versailles City, United Systems of New Coruscant
    These are the traditional duties and powers of all councilmembers:

    Post polls and discussions to determine citizen desires for departmental policies, plans and agendas.
    Cast a tie-breaking vote in the polls determining their departmental policies, plans and agendas.
    Formulate departmental policies, plans and agendas based on citizen feedback.
    Formulate departmental policies, plans and agendas of their own in the absence of citizen feedback (forum outage, low participation, etc).
    Convey these policies, plans and agendas to the President for play in the game.
    Call Legislative and Override Council Votes.
    Vote in Council Votes of all types


    These are the duties assigned to the Minister of Internal Affairs:

    Organize decisions about settler placement.
    Organize decisions about wonder building.
    Organize the science/tax/luxury rate.
    Organize departmental and provincial budgets.
    Governor of cities that do not have a provincial governor.
    Call a Mobilization Council Vote to determine if the economy should be mobilized.
    Organize mapping of Provincial Borders

    Please Accept or Decline any nominations you receive.

    Yours,
    The Election Office
     
  2. Sarevok

    Sarevok Civ3 Scenario Creator

    Joined:
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    Location:
    Vancouver, WA
  3. GenMarshall

    GenMarshall Widowmaker: Ghost Operative

    Joined:
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    Location:
    Versailles City, United Systems of New Coruscant
    I would like to nominate DaveShack.

    Edit: Ive just learned that I can only run in one election so I decided to self nominate myself and decline.
     
  4. tao

    tao Chieftain

    Joined:
    Aug 15, 2002
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    2,831
    Location:
    Germany
    Thank you, but I decline.
     
  5. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

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    NYC
    edit: ya know what. I changed my mind. Lets see what we can do with this department.
    I withdraw my denial and Accept this job.

    Now... where are my charcol grey suits...
     
  6. Sarevok

    Sarevok Civ3 Scenario Creator

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  7. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

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    My Proposal for the MIA
    (Without the Anne Elk joke)
    Fanatica has reached an important step in its development. With our decision to go for a conquest victory having reached a consensus, the game has made a shift. We must take over the world and not trigger domination. That takes planing on what to raze and what to keep. That would be my job. Deciding what wonders to build (all of them, but of course) would be mine as well. The more difficult job would be where cough::Groton::cough.
    My timeline: First week in office, I plan to create a master list of large AI cities and cities w/ Wonders. these would be keepers for when they are conquered. Other cities would be eliminated. Also, any gaps in MAINLAND FANATICA (ONLY) would be taken care of (by the second week). No cities would be founded outside of the mainland unless for resource absorption, need of a harbor or a temporary healing factory (prior to Battlefield Medicine).
    This is my platform. Benifiting the mainland and colonizing everywhere else.

    SaaM
    *Does Nixon V's*
     
  8. Sarevok

    Sarevok Civ3 Scenario Creator

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    Vancouver, WA
  9. Furiey

    Furiey No Longer Just Lurking

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    Bedfordshire UK
  10. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
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    13,108
    Location:
    Arizona, USA (it's a dry heat)
    I'll decline this one and run somewhere else, there are plenty of positions with no candidates at all. Not that I wouldn't mind competition, but we will have twice as many positions as active players the way things are going.
     

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