Term 6 Southwestern Aimag

Knights are already produced in 2 turns but I would recommend a focus on production there too.
 
In Copper i don't understand the change from farm to workshop. I 'd build there only troops and set 1 scientist on the forrest NW to get knights in 2 turns.

In Reims i think a cottage is better than the 3 commerce from a citizen and i don't know how you get irrigation there.

In Orleans i 'd save the tile E for lumbermill (replacable parts) and set the engeneer on it.

In Paris the same as in Orleans save the tile for lumbermill.

I'll explain my decisions one at a time.


1. Change from farm to workshop in Coppertown is to max production as it will be a production city mainly training units. This city is not going to be a GP farm, so why waste the food on specialist? A workshop currently +2 production, later +1 production from a tech (I think it's Replaceable Parts) and +1 from railroads. A plains tile with workshop now gives +3 production (and I think 1 commerce).


2. What do you mean by 3 commerce from a citizen? You mean a merchant? Yes, I thought of that, but the city has no extra food to support more specialists. After building farms on the tiles as mentioned above, the city will have enough food to fix its max population (I think it's 17 or 18, some of its tiles belong to Coppertown).

For irrigation to Rheims, yes, I should have been more specific but I have no access to the save now. There is a river near Riversight (I think) which can be used for such a purpose.


3. I didn't give any specific instruction regarding how to work city tiles for Orleans. I thought all the city tiles have been improved, and don't recall seeing a forest there :confused: (Remember that we have one specialist from mercantilism, and it cannot be converted back to a citizen. to work tiles.) I decided to give the DP the freedom to allocate the tiles and the specialists.

4. Regarding your point on leaving the forest for a lumbermill, I also had considered that. But I felt that commerce would be better for our economy overall. But since you raised this point, I will reconsider my decision.


Thanks for your opinions and suggestions. I really appreciate it :goodjob:
 
I have removed my order to cottage the forest from my instructions in the TC thread. We can always cottage the tile later if we still want to after discussion.
 
You right, ordinaryguy.
Coppertown, as Munich, are powerhouses, hammers, military cities.Just needed
food, and commerce is a minor consideration.
Let all the other cities to care about gold and beakers.
Best regards,
 
In Reims is a citizen with 1H and 3 Commerce to research (that isn't beakers). Perhaps this is a mistake, but it is so, i think the reason is the 3 Commerce.


Here is also a picture of Orleans
 

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Regarding Rheims, I don't know why there is a citizen slacking when there is a cottage to be worked. I'll change that.

For Orleans, I think that an engineer specialist is better. I think it gives 1 more production compared to the plains forest tile.
 
Fellow SW:

In the thread "War plans" warmongers said need more mace and pike.

As is known, each mace costs 70H and each pike 60H. "My" Munich shall have

30H/turn and "your" Coppertown 50H/turn not to starve.

Both cities will complete its build queue in 1 turn.

So, I propose you, for the next play session, you build in Coppertown just

macemen while I build in Munich just pikemen.

Let us show everybody that our two cities alone can fill our barracks and the

whole World!
 
Fellow SW:

In the thread "War plans" warmongers said need more mace and pike.

As is known, each mace costs 70H and each pike 60H. "My" Munich shall have

30H/turn and "your" Coppertown 50H/turn not to starve.

Both cities will complete its build queue in 1 turn.

So, I propose you, for the next play session, you build in Coppertown just

macemen while I build in Munich just pikemen.

Let us show everybody that our two cities alone can fill our barracks and the

whole World!

That's a good idea. Unfortunately, our Warlord has been keeping silent on what units to build.
 
Coppertown

Build Queue: Knight, Confucian Missionaries and units required by Warlord

Specialists and city tiles up to DP.

Prevent starvation AND avoid growth.


Rheims

Build Queue: Observatory, 2 Work Boats

Specialists and city tiles up to DP.

Farm the tiles circled in red as shown in the picture below:




Lyons

Build Queue: Forge, Bank, Observatory, University

Specialists and city tiles are up to DP.


Orleans

Build Queue: Bank, Buddhist Temple, Grocer

Specialists and city tiles are up to DP.


Paris

Build Queue: Observatory, Confucian Temple, Colosseum

Change the merchant specialist into an engineer specialist.

City tiles are up to DP.
 
I hope that we get drama, because uproar.
So i wish for theatre.

We don't have drama yet, so I can't put an order to build a theatre :)
 
Copper
change to rice to grow this turn

Rheims
Here we get 26 commerce in the end (a long way to) after finishing obs, build bts, we need them to erect lumbermills

Lyons
here we get 31 commerce (same as above), i vote for growing maximize to pop 13 in 3 turns and then to pop 14 in additional 6 turns

Orleans
1 scientist at cottage; why the temple, O. is a commercial city, aso build market and grocery for luck and health, and unis and obs for more research

Paris build an arena, that is the most expensive way against uproar especially without drama; in between we 've 2 arenas build . drama is better.


in the next turns we will get GA, so it will allways best to change to sqares with Commerce or hamer
 
Coppertown

Build Queue: Units requested by Warlord


Rheims

Build Queue: Observatory -> University


Lyons

Build Queue: Observatory -> University -> Confucian Monastery


Orleans

Build Queue: Buddhist Temple -> Confucian Monastery -> Buddhist Monastery


Paris

Build Queue: Colosseum -> Barracks

I am open to suggestions and comments. Instructions still can be changed.
 
try to add in a few macemen in Coppertown, or just fill in the blanks on the production targets in Governors Warpool, when you see what the other Governors are sending in.
 
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