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Term 7 President's Thread

Discussion in 'Team Aloha' started by Kuningas, Jan 29, 2007.

  1. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
    announcement for it?
     
  2. Kuningas

    Kuningas Chieftain

    Joined:
    Aug 15, 2003
    Messages:
    2,092
  3. Robi D

    Robi D Minister of (Dis)Order

    Joined:
    Jul 1, 2005
    Messages:
    3,066
    Location:
    Adelaide, Australia
    ITS OURS !!!!:goodjob:

    [party] I knew the Colossus was in the bag because no one beat us to Metal Casting, but i was nervous about this one since everyone has had maths for ages.

    Well done everyone, our game starts now.

    I also noticed Piffle has made a play for our elephants. And this after they stole our religion. The general is preparing battle plans as we speak:)
     
  4. robboo

    robboo Chieftain

    Joined:
    Dec 10, 2002
    Messages:
    4,123
    Location:
    Cajun Country
    Excellent

    They are looking at OUR elephants..time to make them pay.
     
  5. Love

    Love Chieftain

    Joined:
    Feb 25, 2006
    Messages:
    5,343
    Location:
    On the island of fun!
    Ive said that all the time!
     
  6. robboo

    robboo Chieftain

    Joined:
    Dec 10, 2002
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    4,123
    Location:
    Cajun Country
    You know I just got the picture to download...it was slow.

    I think they are making a huge mistake by settling there and helped us greatly First off they will either have to ship in troops or self build which will cause it to be less than fully protected. Second off reinforcements to take the city back from us will be a long time in coming. Thirdly...we now dont have to build a settler or garrison to ship over with a settler. We can now devote our time to city killer troops and galleys.

    Robi D...I cant wait to see what you cook up to kill them.
     
  7. Love

    Love Chieftain

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    Feb 25, 2006
    Messages:
    5,343
    Location:
    On the island of fun!
    I dont think that outpost is so heavily guarded so if we collect a troop then we can take that only whith a few units and then we can see the consecvences
     
  8. Kuningas

    Kuningas Chieftain

    Joined:
    Aug 15, 2003
    Messages:
    2,092
    Finance
    +143 :science: 100%
    +0 :gold: 0%
    -44 :gold: Total expenses
    171 :gold: stored
    Divine Right in 5 turns (1082/1716)

    Workers
    Electrician: Build a farm, finished in 4
    Gas Fitter: build a road, finished in 2
    Builder: build a farm, finished in 2
    Blumber: Chop forest, finished
    Carpenter: build a farm, finished
    Brick Layer: build a mine, finished in 2

    Cities
    Aloha (8) worked tiles are pastured pig, 3 lake tiles, 3 mined hills and river grass village. <-Completed Theater, Begin Market.
    Hello (6) worked tiles are pastured cow, 2 farmed grass, grass village, and mined copper hill. <-Completed Theater, begin Maceman. +3 GS :gp: I can't decide which is better GS or GM?
    Hej (7, -1:mad:) worked tiles are clams, coastal tile, pastured grass cow, pastured plains cow, 2 mined mountains. <-Completed HG, begin Theater.
    Kia Ora (5) worked tiles are Dyes, Bananas, mined mountain and 2 lake tiles.
    Privet (4) worked tiles are 3 lake tiles and pastured horses.
    Guten Tag (3) worked tiles are 2 flood plains and mined copper mountain.
    Ciao (2) worked tile are 2 Dyes.
    Konnichi wa (2) worked tiles are rice and coastal tile.

    Spoiler :
    Aloha:
    +3 food 18/36 growth in 6
    +10 hammers 66/150 Market in 5
    30 commerce
    +56 science
    +0 gold
    -2 gold Maintenance

    notes:
    +2 GM :gp: (66/100)

    Hello:
    +3 food 4/32 growth in 14
    +7 hammers 0/70 Maceman in 7
    4 commerce
    +13 science
    +0 gold
    -3 gold Maintenance

    notes:
    1 :mad: whip unhappiness (8 turns)
    +3 GS :gp: (72/100)

    Hej:
    +0 food 8/34 growth stagnated
    +14 hammers 0/50 Theater in 2
    14 commerce
    +14 science
    +0 gold
    -3 gold Maintenance

    Kia Ora:
    +3 food 16/30 growth in 5
    +5 hammers 12/50 Theatre in 4
    17 commerce
    +17 science
    +0 gold
    -3 gold Maintenance

    notes:
    1 :mad: whip unhappiness (4 turns)

    Privet:
    +2 food 10/28 growth in 9
    +4 hammers 28/60 Granary in 8
    16 commerce
    +16 science
    +0 gold
    -4 gold Maintenance

    Guten Tag:
    +2 food 7/26 growth in 10
    +7 hammers 73/60 Granary in 1
    5 commerce
    +5 science
    +0 gold
    -4 gold Maintenance

    Ciao:
    +2 food 22/24 growth in 1
    +1 hammers 13/60 Granary in 47
    15 commerce
    +15 science
    +0 gold
    -3 gold Maintenance

    Konnichi wa:
    +2 food 6/24 growth in 9
    +1 hammers 3/60 Granary in 57
    +7 commerce
    +7 science
    +0 gold
    -3 gold maintence



    Ivory city.


    Demographics. GNP went up +29, Crop Yield +12, Population ~400000...
     
  9. Love

    Love Chieftain

    Joined:
    Feb 25, 2006
    Messages:
    5,343
    Location:
    On the island of fun!
    Needaname?

    I think we shall rename that city after conquered it...
     
  10. robboo

    robboo Chieftain

    Joined:
    Dec 10, 2002
    Messages:
    4,123
    Location:
    Cajun Country
    Whats idiot for "hello"? That would make a perfect name for it. I think we largely ignore it if its garrisoned weakly and strike at their heart. OR we hit it at the same time as we hit their core.



    IS that the new pop numbers after the HG takes effect. Being 1 or 2 in all that matters is amazing considering we are 4th in pop. IF we grow quickly we can quickly out pace all of them in GNP and manufactoring. All we need is population.
     
  11. Love

    Love Chieftain

    Joined:
    Feb 25, 2006
    Messages:
    5,343
    Location:
    On the island of fun!
    Its just a turn away whith a galley fulloaded whith units, you can move em right too the borders and then strike!
     
  12. robboo

    robboo Chieftain

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    4,123
    Location:
    Cajun Country
    We dont attack until we are ready for a long term extinction level fight. This isnt the AI which will forget we took their ivory city....they will hold a grudge for the remainder for the game.
     
  13. Love

    Love Chieftain

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    Location:
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    That was not what i meaned, we build a fleet whith galleons and a army of cossacks we can put em in the galleons and sail one too ivory city and the rest too HQ closest shore, when arrived too theire HQ, then its war....
     
  14. robboo

    robboo Chieftain

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    4,123
    Location:
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    ah ok...yes.
     
  15. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
  16. Robi D

    Robi D Minister of (Dis)Order

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    Location:
    Adelaide, Australia
    In answer to some of the discussions about attacking Piffle. I do have a plan in mind at the moment but would like more intel from our boat before putting forward a solid idea.

    Also Piffles ivory city is the least of our concerns. They have rushed to grab the ivory and it will be difficult to defend. I wouldn't waste one unit trying to take it until we have wiped out their core cities.
     
  17. Kuningas

    Kuningas Chieftain

    Joined:
    Aug 15, 2003
    Messages:
    2,092
    Finance
    +137 :science: 100%
    +0 :gold: 0%
    -45 :gold: Total expenses
    171 :gold: stored
    Divine Right in 4 turns (1228/1716)

    Workers
    Electrician: Build a farm, finished in 3
    Gas Fitter: build a road, finished
    Builder: build a farm, finished
    Blumber: NW, build a farm, finished in 7
    Carpenter: N, NE, NE, NE
    Brick Layer: build a mine, finished

    Cities
    Aloha (8) worked tiles are pastured pig, 3 lake tiles, 3 mined hills and river grass village.
    Hello (6) worked tiles are pastured cow, 2 farmed grass, grass village, and mined copper hill.
    Hej (7, -1:mad:) worked tiles are clams, coastal tile, pastured grass cow, pastured plains cow, 2 mined mountains.
    Kia Ora (5) worked tiles are Dyes, Bananas, mined mountain and 2 lake tiles.
    Privet (3) worked tiles are 2 lake tiles and pastured horses. <-- :whipped: granary
    Guten Tag (3) worked tiles are 2 flood plains and mined copper mountain.
    Ciao (3) worked tile are 2 Dyes, plains forest .
    Konnichi wa (2) worked tiles are rice and coastal tile.

    Spoiler :
    Aloha:
    +3 food 20/36 growth in 6
    +10 hammers 85/150 Market in 4
    30 commerce
    +56 science
    +0 gold
    -2 gold Maintenance

    notes:
    +2 GM :gp: (68/100)

    Hello:
    +3 food 6/32 growth in 9
    +12 hammers 23/70 Maceman in 4
    11 commerce
    +13 science
    +0 gold
    -3 gold Maintenance

    notes:
    1 :mad: whip unhappiness (7 turns)

    Hej:
    +0 food 8/34 growth stagnated
    +14 hammers 28/50 Theater in 1
    14 commerce
    +14 science
    +0 gold
    -3 gold Maintenance

    Kia Ora:
    +3 food 19/30 growth in 4
    +5 hammers 22/50 Theatre in 3
    17 commerce
    +17 science
    +0 gold
    -3 gold Maintenance

    notes:
    1 :mad: whip unhappiness (2 turns)

    Privet:
    +2 food 12/26 growth in 7
    +4 hammers 62/60 Granary in 1
    12 commerce
    +12 science
    +0 gold
    -4 gold Maintenance

    Guten Tag:
    +2 food 9/26 growth in 9
    +7 hammers 0/50 Theater in 1
    5 commerce
    +5 science
    +0 gold
    -4 gold Maintenance

    Ciao:
    +1 food 0/26 growth in 26
    +3 hammers 14/60 Granary in 46
    15 commerce
    +15 science
    +0 gold
    -3 gold Maintenance

    Konnichi wa:
    +2 food 2/24 growth in 8
    +1 hammers 4/60 Granary in 56
    +7 commerce
    +7 science
    +0 gold
    -3 gold maintence



    Stone resource spotted.
     
  18. GeorgeOP

    GeorgeOP RF Bleachers

    Joined:
    Jan 19, 2005
    Messages:
    1,428
    Location:
    RF Bleachers
    We can also wait until peace negotiations and demand Ivory City in exchange for stopping our crushing armies. Not only do we not need to waste a unit and ship to go get it but we get their garrison as well, iirc.
     
  19. Love

    Love Chieftain

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    Feb 25, 2006
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    5,343
    Location:
    On the island of fun!
    But if we just loose this war and alredy have that city, were secured
     
  20. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
    But it should in no way be a priority because our returning units could grab it or anything like that.

    George IIRC the garrison isnt actually gifted unless piffle themselves actually give us the units.
     

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