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Term 7 President's Thread

Discussion in 'Team Aloha' started by Kuningas, Jan 29, 2007.

  1. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
    I dont see the benefit to us researching paper tbh, if its just so we can trade to innovia for a discount on nationalism we may as well just continue with the research anyways as total time would still be large.
     
  2. Kuningas

    Kuningas Chieftain

    Joined:
    Aug 15, 2003
    Messages:
    2,092
    Finance
    +0 :science: 0%
    +136 :gold: 100%
    -46 :gold: Total expenses
    79 :gold: stored
    Horseback Riding in 357 turns (0/357)

    Workers
    Electrician: Build a mine, finished in 3
    Gas Fitter: SE
    Builder: SE
    Blumber: build a farm, finished
    Carpenter: Build a farm, finished in 2
    Brick Layer: build a farm, finished in 4

    Cities
    Aloha (9) worked tiles are pastured pig, rice, 3 lake tiles, 3 mined hills and river grass village. <-Completed Market. Begin Globe Theater.
    Hello (6) worked tiles are pastured cow, 2 farmed grass, grass village, and mined copper hill.
    Hej (7) worked tiles are clams, coastal tile, pastured grass cow, pastured plains cow, 3 mined mountains. <-Completed Lighthouse. Begin Forge.
    Kia Ora (6) worked tiles are Dyes, Bananas, mined mountain and 2 lake tiles, farmed grass.
    Privet (3) worked tiles are 2 lake tile, and pastured horses.
    Guten Tag (3) worked tiles are flood plains, farmed flood plains and mined copper mountain.
    Ciao (3) worked tile are 2 Dyes, farmed plains .
    Konnichi wa (3) worked tiles are rice, grass forest and lake tile.

    Spoiler :
    Aloha:
    +6 food 21/38 growth in 3
    +10 hammers 0/300 Globe Theater in 18
    30 commerce
    +0 science
    +56 gold
    -2 gold Maintenance

    notes:
    +2 GM :gp: (78/100)

    Hello:
    +3 food 21/32 growth in 4
    +12 hammers 27/50 Longbowmen in 2
    10 commerce
    +0 science
    +10 gold
    -3 gold Maintenance

    notes:
    1 :mad: whip unhappiness (2 turns)

    Hej:
    +2 food 8/34 growth in 13
    +18 hammers 0/120 Forge in 6
    14 commerce
    +0 science
    +14 gold
    -3 gold Maintenance

    notes:
    +2 GE :gp: (14/100)

    Kia Ora:
    +4 food 20/32 growth in 3
    +5 hammers 21/90 Library in 7
    17 commerce
    +0 science
    +17 gold
    -3 gold Maintenance

    Privet:
    +2 food 22/26 growth in 2
    +4 hammers 47/120 Forge in 18
    12 commerce
    +0 science
    +12 gold
    -4 gold Maintenance

    notes:
    1 :mad: whip unhappiness (5 turns)

    Guten Tag:
    +3 food 19/26 growth in 3
    +7 hammers 37/120 Forge in 12
    5 commerce
    +0 science
    +5 gold
    -4 gold Maintenance

    Ciao:
    +2 food 6/26 growth in 10
    +2 hammers 28/60 Granary in 16
    15 commerce
    +0 science
    +15 gold
    -3 gold Maintenance

    Konnichi wa:
    +4 food 0/26 growth in 7
    +2 hammers 9/60 Granary in 26
    +7 commerce
    +0 science
    +7 gold
    -3 gold maintence



    Barbs are a nuisance. Privet is undefended for a moment.


     
  3. GeorgeOP

    GeorgeOP RF Bleachers

    Joined:
    Jan 19, 2005
    Messages:
    1,428
    Location:
    RF Bleachers
    When do we start building an invading army? I think we need to get our power score up.
     
  4. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
    we could build a few maces but as cossacks will be our main point of call in terms of attacking we mainly waiting for them. I suppose we should start cranking out some cats at least?
     
  5. Robi D

    Robi D Minister of (Dis)Order

    Joined:
    Jul 1, 2005
    Messages:
    3,066
    Location:
    Adelaide, Australia
    We will also need to watch our east coast since Epsilon isn't far. Our navy will have to be just as strong, and we need to be able to defend ourselfs because an attack on Piffle might give Epsilon the idea to attack us.
     
  6. Love

    Love Chieftain

    Joined:
    Feb 25, 2006
    Messages:
    5,343
    Location:
    On the island of fun!
    I think we will build meny maces til we are taking theyre eventually iron resourse, since i think they will just dont stop building pikemans...
     

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