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Term 7 Science

Discussion in 'Civ4 - Demo Game: Citizens' started by Vind2, Jul 17, 2006.

  1. Vind2

    Vind2 Woof?

    Joined:
    Nov 4, 2005
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    New Jesey
    Now that we are done with feudalism. I plan to research Civil-Service. But what after that? Let's hear some ideas on what to research after civil-service. Any ideas for what techs or branches to research?
     
  2. Sweetacshon

    Sweetacshon In the foetal position

    Joined:
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    Io
    I haven't checked the save yet, but perhaps you could give us a few options, say in the 3 realms of techs for:
    1. Military
    2. City improvement/ civics
    3. Trade to other civs ie dead end tech lines.
     
  3. dutchfire

    dutchfire Deity

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    After Feudalism, we can research guilds. IMO we should research CS first and then Guilds. We can also research paper after CS if we're not at war anymore. With paper we can trade maps with other civs. At that time we should have a caravel out searching civs. We can trade our map for techs (because we'll probably be behind in techs).
     
  4. Sweetacshon

    Sweetacshon In the foetal position

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    Bah.. everyone's so pessimistic about how far behind we are, I'm not willing to fret about it. Maybe theyve been warring?!
    CS is a good idea - maces for the fiesty Bismark, irrigation chains, and bureaucracy. After that??? What about music as a trade tech?
     
  5. dutchfire

    dutchfire Deity

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    Nah, beter take a usefull tech IMO.
    About us being behind, we're even behind the other civs at the continent.
     
  6. robboo

    robboo Deity

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    Dec 10, 2002
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    Cajun Country
    we are probably in last place tech wise....unless someone got screwed on placement or war.
     

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