slugwalk
Chieftain
I was wondering, is there a gameplay reason why forests aren't allowed on ridges? In terms of reality, forests are often found at relatively high elevations here on Earth. Scientifically speaking, the only elevations that prevent tree growth would also prevent productive farming.
On a related topic, I also would argue that moisture condensers don't make much sense working on ridges. High elevations already cause most of the moisture in air to condense out, so there wouldn't be much more possible.
On a related topic, I also would argue that moisture condensers don't make much sense working on ridges. High elevations already cause most of the moisture in air to condense out, so there wouldn't be much more possible.