Commander Bello
Say No 2 Net Validations
Haven't found this topic, so I think I start it:
My ideas so far are to have:
1) A unit occupying terrain of higher altitude than another unit's terrain should have an attack bonus. Example: your infantry (on hill) attacks another infantry (on plains). As your men can look farther, they know better about the position of the enemies. They even can shoot farther, and are less likely to be hit, since the enemy can't shoot that far and most human beings are bad in estimating distances in the 3rd dimension.
2) Under the assumption that the Civ4 map will be similar to the current ones, we know that the rivers displayed on the map are major rivers. They are quite equal to the Nile or the Amazonas, or the Mississippi.
I would like those rivers to block any movement, until the invention of bridges (new concept, of course). Every once in a while (but really not to often), there could be a ford, though, allowing for crossing the river, but any additional movement point left after crossing would be lost. Those fords automatically would become strategic points (and therefore should be identified as such by the AI)
Extansion: even bridges should limit movement (as they would be quite narrow), until advanced bridges are invented in the industrial area.
My ideas so far are to have:
- Offensive bonus for "higher" terrain
- Rivers blocking movement
1) A unit occupying terrain of higher altitude than another unit's terrain should have an attack bonus. Example: your infantry (on hill) attacks another infantry (on plains). As your men can look farther, they know better about the position of the enemies. They even can shoot farther, and are less likely to be hit, since the enemy can't shoot that far and most human beings are bad in estimating distances in the 3rd dimension.
2) Under the assumption that the Civ4 map will be similar to the current ones, we know that the rivers displayed on the map are major rivers. They are quite equal to the Nile or the Amazonas, or the Mississippi.
I would like those rivers to block any movement, until the invention of bridges (new concept, of course). Every once in a while (but really not to often), there could be a ford, though, allowing for crossing the river, but any additional movement point left after crossing would be lost. Those fords automatically would become strategic points (and therefore should be identified as such by the AI)
Extansion: even bridges should limit movement (as they would be quite narrow), until advanced bridges are invented in the industrial area.