Duque d'Caxias
Great General
Forgive me people but I must express my last concerns before the game is released.
Considering all the material available until now, I realized that most king of terrain modifiers seems to be removed, replaced by the simplified rough/open terrain system. The new system is nice and could be a complement for the terrain modifiers, but not replace them.
How can I now give a huge bonus for Camelarchers in deserts and flood plains? How can I give a great bonus for Cossacks or Berserks in snow or tundra terrains? How can I penalize heavy armored units in hot territories, like deserts and jungles (I loved to do this) ?
We know that Mohawk Warriors have a bonus in Forest and Jungle, and probably the Jaguar Warrior has a similar bonus. But is that XML entry opened for any modification? I mean, can I replace Forest for Desert or Jungle for Flood Plain, or it is like <iForestCombat>25</iForestCombat> and <iJungleCombat>25</iJungleCombat>.
Ok, there is a hope. So I am not desperate . yet. But I will be if concerns become true
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Considering all the material available until now, I realized that most king of terrain modifiers seems to be removed, replaced by the simplified rough/open terrain system. The new system is nice and could be a complement for the terrain modifiers, but not replace them.
How can I now give a huge bonus for Camelarchers in deserts and flood plains? How can I give a great bonus for Cossacks or Berserks in snow or tundra terrains? How can I penalize heavy armored units in hot territories, like deserts and jungles (I loved to do this) ?
We know that Mohawk Warriors have a bonus in Forest and Jungle, and probably the Jaguar Warrior has a similar bonus. But is that XML entry opened for any modification? I mean, can I replace Forest for Desert or Jungle for Flood Plain, or it is like <iForestCombat>25</iForestCombat> and <iJungleCombat>25</iJungleCombat>.
Ok, there is a hope. So I am not desperate . yet. But I will be if concerns become true
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