Terrible Ideas

Terrible Idea #3: Cut down on information overload and swaths of reading by axing the Civilopedia.

Terrible Idea #4: There's too much controversy in "what counts as a Civ?" and "who deserves to be a Civ?" so we've simplified it. In Civ VII, you'll get North America, South America, Europe, Africa, and Asia. More or less.
 
Terrible Idea #7: Prigozhin leads modern Russia in Civ VII - Oops, too late . . .

Terrible Idea #8: Civ VII will use Fantasy Characters whenever they can't think of any appropriate historical Leader.
- And Kupe says "So what?"
 
Terrible Idea #9: Ugh, all of this discussion about Units and 1UPT and tech trees and strategic resources is too complicated! We need to bring it back to the basics. Your military score is the only representation of your military. You can complete projects in your cities to "make troops" and make the number bigger. Research techs like "Better Weapons, Parts 1-4" and you make making troops more gooder and number bigger.

Now it's a 4X game. All that complex stuff from before- what do they call it? "Strategy?" - was just masking the bigger picture.
 
Terrible idea #10: Civ as FPS.
 
Terrible Idea #11: Instead of 3d animated models, leaders are portrayed live-action by drama school students in amateurly made costumes, with exaggerated speeches and gesticulations for even the most banal of interactions.
 
Terrible Idea #11: Instead of 3d animated models, leaders are portrayed live-action by drama school students in amateurly made costumes, with exaggerated speeches and gesticulations for even the most banal of interactions.
So…

Live action Civ VI? /j :mischief:

With the addition of spoken denouncement lines, of course.

Though, maybe I’m thinking of the wrong game. Maybe it’s more like Civ II advisors as leaders?

Nahhhh, just kidding. Those are kinda cheesy and campy, and it has its own appeal.
 
Terrible Idea #11: Instead of 3d animated models, leaders are portrayed live-action by drama school students in amateurly made costumes, with exaggerated speeches and gesticulations for even the most banal of interactions.
To save the cost and bother of hiring different actors, every leader is portrayed by the same person making only slight differences in his/her appearance
 
Terrible Idea #12: Civ VII will feature a continental quota.
If you are referring to my proposed idea in the other thread, then I still stick to it as an acceptable mechanism of ensuring more diverse representation instead of leaving the choice mostly to Firaxis' marketing department. In any case, Civ V-VI does have an implicit quota (Mali replaces Songhai as the West African civ, Khmer replaces Siam as the Southeast Asian civ, Scythia replaces the Huns as the Asiatic nomad civ) and it is likely the trend continue for Civ VII (accounting for new additions like replacing Georgia with Armenia for a Caucasian civ slot). My suggestion was to rigidify the loose implicit quota, and the idea was to work in tandem with my other idea of preserving only a set of certain civilizations while swapping every other, which would greatly increase the number of new civs added from one iteration to the other, cutting out the tendency to stick to fan-favourites and decreasing the room for new civs...
 
So…

Live action Civ VI? /j :mischief:

With the addition of spoken denouncement lines, of course.
Wouldn't that be a good idea? :p
I'd take Gandhi again if he came portrayed by Ben Kingsley. :D
In any case, Civ V-VI does have an implicit quota (Mali replaces Songhai as the West African civ, Khmer replaces Siam as the Southeast Asian civ
Well, we did get Vietnam also. Then there's Indonesia but I guess you meant mainland.
 
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