[TOT] Test of Time with MGE graphics

PerfectWay

Chieftain
Joined
Jul 15, 2023
Messages
17
Hi all!
I recently discovered the TOTPP project and was completely impressed by its modification capabilities! However, I don't like the graphics of TOT. Perhaps there have already been projects to convert MGE graphics to TOT? I'm interested in the graphics of units, terrain, icons, as well as backgrounds in windows and so on, everything to make the game as similar as possible to MGE. I will be grateful for any help :)
 
Hi PerfectWay,

If you're looking for an update to the base graphics you can download Catfish's "Graphics Mod Pack for the Original Game*" found on his website here.

If you are interested in ToT scenarios that use a whole variety of updated graphics you can find them in these locations:
  • CivFanatics ToT scenarios download section here.
  • Scenario League ToT scenario section here.
In the CivFanatics "Civ2 - Scenario League" forum section of this website, found here, you will discover a whole series of graphics related threads:

1717965963952.png


I hope this was helpful.
 
Last edited:
EDIT: also, if you want to view all the features that come with ToTPP I recommend you download the “TOTPP v.018 pdf” reference guide found here.
 
Thanks for the links, @tootall_2012 . But I want to make it like vanilla MGE, these mods improve the graphics, but they are still different. I would like the graphics of the classic MGE with the capabilities of TOTPP.
 
The Classic Civ2 Graphics mod by Cedric Greene seem to be it
https://www.civfanatics.com/civ2/downloads/modpacks/
i shall upload it since the downloads section where i found it seems to have issues
Install over with Catfish's classic skin pack for full experience
 

Attachments

Now I have another question. Does anyone know if the graphics format in the .dll for TOT and MGE is identical? Is it possible to just use the .dll from MGE for TOT?
 
Now I have another question. Does anyone know if the graphics format in the .dll for TOT and MGE is identical? Is it possible to just use the .dll from MGE for TOT?
You can experiment with these files yourself
At least the resource pictures there are similar in size, if you can’t do it by simply replacing the files, then you can use a program like EXEScope and pull out the GIF resource pictures from the MGE dll and transfer them to the TOT dll
 
Or ResourceHacker which is what I use.. people use to use GifX too but that's not so good these days as it stops larger assets being imported into the DLLs.

Admittedly I'm wondering this too as when I convert my MGE scenarios fully over to ToT I'll be needing to convert a lot of custom DLLs over. So I plan to do experiments with literally just copying them over and seeing what happens and if it fails then I'll start playing around with re-importing the Gifs into the ToT version DLLs instead. I may end up redoing a lot of the Gifs anyway to take advantage of the no colour limitations.
.
 
Top Bottom