dreadknought
timelord
Ok Ive been using this govt. in recent games that took like 1 min to add in the editor govt. screen and it seems to play out well. the name is Imperial and the rulers tital is Emperor of course. Ok the bad mods on it first are CORRUPTION
ROBLEMATIC to reflect the difficulting running far away outposts by these large empires. UNIT COST IS 2 to reflect the highly paid military that has all the money and land more or less. DOES require maintenance and the Prerequisite is WRITING since you need that to correspond with generals. On the plus side and these are good NO WAR WEARINESS to reflect the desire of the people to spread their culture and lands plus they act. kinda expect war. Standard trade bonus (yes) to reflect the high tributes from captured foes and overall well run org. DIPLOMATS are veteran to reflect war exp. FREE UNITS are standard at 2 4 and 8 because they have no recruiting problems.UP TO 4 military police per city because they know how to please the people with conquests but they are also quick to crack down on unruly citizens. Other stats such as draft rate same as monarchy it closest relative. Overall this is the govt. of choice for the romans ...egyptians...greeks....other large early empire builders.

