TG BTS - The Terrible Twos

Bernout1

Warlord
Joined
Jan 18, 2006
Messages
173
Location
Colorado Springs, CO
I am once more hosting a Pitboss game at Tactical Gamer and everyone here is of course welcome to join us. :D

The complete game description appears below. If you would like to play, you'll need to create an account at TG and then post there in the Signup Topic. However, please make sure to read the first message in its entirety before doing so.

If you have any questions feel free to post here or PM me.

Just to make sure it is clear, the signup information was cross posted here as a convenience. The game format is not open for debate. As I write this there are 6 openings left in the game (out of a max of 18).

Bernout


[size=+3]TG BTS: The Terrible Twos (TTT)[/size]

[size=+1]Game Begins on Friday, August 22[/size]


The Goal

This is the 3rd game being hosted by the 6th Marine Division (|TG-MD6|) at TG. This time around we will be forming up teams of 2 people and really mixing things up from normal by introducing as much randomness as possible. :)

As always, the main goal is to have fun playing one of the best strategy computer games! The server will have a 24 hour turn timer which makes the game accessible to casual gamers plus is friendly to players in all time zones. Players new to Civ4 or Civ4 multiplayer are welcome and encouraged to sign up and enjoy the experience!

Please read the remainder of this post in its entirety.


Expectations and Rules

This game will last months. If you don't have the patience to stick with the game until it ends then this is not the game for you.

Team members will be permitted to substitute for each other if desired. Beyond that, the normal substitution rules apply. A substitute player may never do turns for more than one team. Letting the timer expire or turning your nation over to the AI temporarily are always options. When letting the timer expire, please announce extended absences especially if you are involved in a war.

TG's gaming philosophy will be in full effect. The simultaneous nature of the server means the game isn't truly turn based. It is possible to take back to back turns and gain an unfair advantage over another player, especially during a war. Rather than come up with a long list of rules all players will be expected to avoid these type of situations to the best of their ability and we'll deal with problems as they arise. All issues are expected to be raised in a timely manner, no more than 1 turn after it happened.

The TG web site, especially this forum and private messaging (PM), are going to be the main means for players to discuss the game. Please check them on a regular basis once the game starts and remember that diplomacy is highly encouraged! A player list will be created once the game starts so that it is easy to send a PM to someone.

You will need official BTS patch 3.17. Note: if you used Direct 2 Download to get the game then you need to get your patches from them as well.

We will be using CivStats so that players can monitor the server status. Email notification will also be supported. More information will be provided upon game start.


Game Format

Team Assignments

Teams will consist of 2 players who will be randomly paired up together.

Nation Assignments

Players will be assigned player numbers based on an alphabetical list of TG account names. Nations and their leaders will be assigned randomly.

Difficulty Level

The difficulty level being used is Emperor for all players.

Settings:
  • Map: Global Highlands
  • Size: Huge
  • Climate: Temperate
  • Sea Level: Low
  • Era: Ancient
  • Speed: Normal
  • Mountain Pattern: Ridgelines
  • Mountain Density: Normal Peaks
  • Landmass Size: Massive Continents
  • World Wrap: Cylindrical
  • Resources: Standard

Game Options Selected:
  • City Flipping after Conquest
  • Choose Religions
  • No Technology Trading
  • No Vassal States

Full Option List:
  • No Advanced Start
  • City Razing
  • City Flipping From Culture
  • City Flipping After Conquest
  • Barbarians
  • No Raging Barbarians
  • Restricted/Normal Leaders
  • Choose Religions
  • No Technology Trading
  • No Require Complete Kills
  • No Vassal States
  • Tribal Villages
  • Random Events
  • Espionage

Victory:
  • Time
  • Conquest
  • Domination
  • Cultural
  • Space Race
  • Diplomatic

Multiplayer:
  • Simultaneous Turns
  • Take Over AI
  • Shuffle Teams
  • Turn Timer - 24 hours (approx. 28 hours of real time at game start)
 
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