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Tha Dark Ages

Discussion in 'Civ3 - General Discussions' started by Argetnyx, Aug 22, 2008.

  1. Argetnyx

    Argetnyx Emperor

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    Wouldn't it be more interesting to have Dark Ages and Civil Wars in CivIII?:cool: When you get to the Medieval Ages, you are very powerful from the Ancient knowledges. Also, a big part of American, Russian, Spanish, and French history is Civil wars.
     
  2. darski

    darski Regent in Training

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  3. Goldfool

    Goldfool Alchemist

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    There are things that slow you down like civil unrest, but sadly there isn't any going backwards, losing technology/advancements is part of history, but not in this game.
     
  4. Argetnyx

    Argetnyx Emperor

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    the tech tree needs to be longer, and the Dark Age techs need to be expensive/slow to research
     
  5. Spoonwood

    Spoonwood Grand Philosopher

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    Only some civilizations such as the ancient Greeks and Romans had any remotely significant technological or scientific acheivements in ancient times. The tribes who conquered the Romans basically never had such acheivements and burned some of their books/shut down their schools. So, it would work out more like another tribe conquering the cities of the Romans and razing their cities (that way libraries get destroyed), than your tribe losing technology. The change-over rush of barbarians in some way somewhat seems like this.
     
  6. Argetnyx

    Argetnyx Emperor

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    maybe in civ5...i hope
     
  7. CarthageFTW

    CarthageFTW Chieftain

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    I'm just hoping that Sid is working on Civ5 to take all the best parts of the previous civs into 1.
    1. Turn based (Civ4 RTS? wtf?)
    2. IMPROVED CORRUPTION-This is part of the reason I still play civ 2, resonable corruption
    3. The Religion aspects-I find that kinda intreasting, almost Europia Unviversallis 3 in a way
    4. Amazing civs and units
     
  8. Argetnyx

    Argetnyx Emperor

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    in civ4, they completely took out civil unrest:mad: the format of civ4 is more like a real-time game than classic civ format:cry:
     
  9. mr_lewington

    mr_lewington King

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    There are civil wars in this game, you have a civil war when you change governments, hence the anarchy.
     
  10. Stormrage

    Stormrage Ever Present Taskmaster

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    Civil war is not anarchy. Civil war is an existance of (atleast) one government too many ;)
     
  11. Argetnyx

    Argetnyx Emperor

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    wars are more organized than revolts (anarchy)
     
  12. dirtworm

    dirtworm Warlord

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    i remember when in civ 2 there were civil wars if the capital of a civ was taken over, is that right yes? a few of their cities became a new country. that was pretty sweet. always loved doing that...
    that is if it didn't happen like that then it must have been one of those nights where i couldn't go to sleep because of this lovely lovely game...
     
  13. Argetnyx

    Argetnyx Emperor

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    thats a really good idea! :eek::eek:
     
  14. capnvonbaron

    capnvonbaron Democratia gladii

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    a civil war is kinda what anarchy between governmental changes tries to emulate. I think you might be more interested in succession -- where several very unhappy, pissed-off cities of your civilization declare themselves a seperate nation. I always thought about that as being a possibility for a future Civ game. They wipe out whatever troops are stationed in your city, raise a bunch of conscripts, and you basically are left having to go in and retake the cities.

    Civ3 hints at this when a city flips back to another civ, but I wouldn't mind seeing the rise of pop-up civs within a game. After all, many of the original civs are off-shoots of a more ancient civ... the Americans, for example, basically succeeded from british control. Aussies, mexico, most of south america, many central asian civs... they all came from someone else, and are many times a blend of several cultures.

    It might go like this: early in the game, the babs are destroyed by the persians. Sometime in the middle ages, a buncha cities that were former babs, but mostly populated by "mixed" ethnicity, "flip" and declare themselves as a new arab state. Viola, new force in the game to deal with. Or, same thing, a portion of American cities break off and form the Confederacy, but since the new state is new and weak, the American state is able to reclaim the succeeded states. There are plenty of examples in history to do this with, and maybe Sid could dream up some more in there and throw us a surprise... :hmm:
     
  15. Argetnyx

    Argetnyx Emperor

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    that would be AWESSSOOOOMMMMEEE!!!!
     
  16. Son_Of_Dido

    Son_Of_Dido Prince

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    Secession is actually the word you're looking for (succession would be James I Stuart becoming King after Lizzy I died), but nevertheless it would be an interesting thing to see in Civ.

    It could be interesting; if you underdevelop certain cities/take them for granted; i.e. don't give them enough luxury access, don't build enough culture in them, or perhaps even don't build enough infrastructure [would YOU like living in a specialist-farm-type town where your government didn't build you a courthouse, police station, fire station, and instead just made you all work as tax collectors or scientists?]

    As for Dark Ages/losing technology... well the reason why the Roman technology was lost to Europe is that the Roman power structure crumbled and was replaced by the decentralized, ununified barbarians occupied their territory without maintaining their cultural system. To put it in game terms, Rome LOST. Suffered a conquest defeat, did not stand the test of time. Since your Civ IS standing the test of time (more analogous to China in that regard), there isn't that demise or break in continuity and so the technology isn't ever lost, even if another civ leapfrogs you.

    ((Although "Fall and Rerise" WOULD make an interesting scenario. Getting knocked down to "settler in a galley" and having to work your way back up and reconquista your way through all your old territory... might breathe new life into the lower/easier difficulty settings...))
     
  17. anaxagoras

    anaxagoras King

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    Rome is much better represented by the board game "History of the World". In that game, "defeated" civilizations contribute to the later eras, even though they are no longer active. CivIII assumes that civilization is an "all or nothing" affair, which makes for a great game but is a little short on historical accuracy.
     
  18. iambenben

    iambenben Prince

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    working on the civil war idea, how about a certain selection of cities demanding independance at some point caused by unhappiness etc, and if u reject then there are consequences such as lower production etc, then one day they form their own nation an create alliances with other nations against u. also u cn form new nations with others like with the soviet union
     

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