oldmole1984
Chieftain
- Joined
- Mar 20, 2020
- Messages
- 53
hi guys.
im a japanese of civ4col-fan.
im japanese, so my english is poor.
this mod (we the people) is very good mod.
I play this mod many times at version 2.7.2beta, difficulty revolutionary.
The following points are especially wonderful.(compare RaR)
1. a beautiful start screen.
2. a creen expectation bar for combat.
3. I didn't like the city range 2 squares of RaR.
so, I really like the WTP's one city area option.
I like this mod, so I want to make suggestions to make it better.
1) leader's determined trait : The icon is not a bell but a luxury fur.
2) AI does not create facilities that extend borders.
so, I think the bell and crown effects should be re-unified.
3)I want to add a "Patriot" trait.
https://forums.civfanatics.com/threads/modcomp-patriot-mod-with-unofficial-patch-v-0-2.308177/
4) The probability of occurrence of these events is too high compared to the original (classic in 1994).
>pirato tresure
>el dorado
>fountain of youth
5) I want you to make the composition of immigrant candidates appearing on the wharf more historic.
Number of immigrants to 13 colonies (1607-1775).
Free immigration 210,000
Seasonal contractor 200,000
Criminal 54,500
Black slave 300,000
In other words, should there be less free immigration, more non-free migrants, and more need for black slaves?
6) The colors of Portugal and Russia are almost the same green and confusing.
I will play this mod many times and will post it here if I notice something.
thx.
im a japanese of civ4col-fan.
im japanese, so my english is poor.
this mod (we the people) is very good mod.
I play this mod many times at version 2.7.2beta, difficulty revolutionary.
The following points are especially wonderful.(compare RaR)
1. a beautiful start screen.
2. a creen expectation bar for combat.
3. I didn't like the city range 2 squares of RaR.
so, I really like the WTP's one city area option.
I like this mod, so I want to make suggestions to make it better.
1) leader's determined trait : The icon is not a bell but a luxury fur.
2) AI does not create facilities that extend borders.
so, I think the bell and crown effects should be re-unified.
3)I want to add a "Patriot" trait.
https://forums.civfanatics.com/threads/modcomp-patriot-mod-with-unofficial-patch-v-0-2.308177/
4) The probability of occurrence of these events is too high compared to the original (classic in 1994).
>pirato tresure
>el dorado
>fountain of youth
5) I want you to make the composition of immigrant candidates appearing on the wharf more historic.
Number of immigrants to 13 colonies (1607-1775).
Free immigration 210,000
Seasonal contractor 200,000
Criminal 54,500
Black slave 300,000
In other words, should there be less free immigration, more non-free migrants, and more need for black slaves?
6) The colors of Portugal and Russia are almost the same green and confusing.
I will play this mod many times and will post it here if I notice something.
thx.