Ok the second map!
History: After the Uprise in Othomanic empire and the Neotourkoi revolt who took control of the country the christianic countries of the medditerenean realise the danger that this change represend! The weakening of the balkanic people and the creation of new balcanic countries from one side , and the fact that they had the same supressor, lead to their cooperation. That way the countries start preperation for the war that was getting closer and croser and get prepared for action! All that end up to the following pacts: Servia-Bulgaria in February 1912, Bulgaria-Greece in May 1912, Servia - mavrovounio in September 1912, Greece we must point out never sign a pact directly to servia and mavrovounio. With those pacts active it was formed a strong power, that make the european press to call it the seventh Big Force. Without any dupt, those pacts have great influence in the history of the medditerennean.
In Game:
Civilizations
Greece is controled by Greece CIV
Servia is controled by the India CIV
Boulgaria is controlled by the Azteks CIV
Mavrovounio is controled by the Spain CIV
Othomanic Empire is controled by the Persia CIV // not playable
Units
I try to make the historical data to units of civilization
explanation: first is the real data and with the > the ingame units
Greece:
ARMY
8 Divisions of infantry
> 13 rifleman
> 12 infantry
1 Βrigade of Cavalry
> 3 Cavalry
180 light cannons
> 10 cannons
72 heavy cannons
> 10 artilery
>1 machineguns in every city at least
>4 Airplanes
// 3 units are elites and have massive upgrades from the start
NAVY
4 battleships
> 4 Battleships
1 cruiser
10 anti-torpilo cruiser
>8 Destroyers
5 torpilo - cruiser
5 cannon ships
> 10 ironcluds
14 other ships
>4 transports
>8 caravels
Servia:
ARMY
10 Divisions of infantry
2 Brigades of infantry
> 22 rifleman
> 10 infantry
1 Division of Cavalry
> 6 Cavalry
500 light cannons
> 20 cannons
>1 machineguns in every city at least
>2 Airplanes
// 3 units are elites and have massive upgrades from the start
Bulgaria:
ARMY
11 Divisions of infantry
> 23 rifleman
> 10 infantry
1 Division of Cavalry
1 Brigade of Cavalry
> 9 Cavalry
720 light cannons
> 30 cannons
>1 machineguns in every city at least
>6 Airplanes
// 3 units are elites and have massive upgrades from the start
Mavrovounio:
ARMY
4 Divisions of infantry
> 23 rifleman
> 10 infantry
130 light cannons
> 5 cannons
>1 machineguns in every city at least
>6 Airplanes
// 3 units are elites and have massive upgrades from the start
Othomanic Empire:
ARMY
48 Divisions of infantry
> 80 rifleman
2 Divisions of Cavalry
> 16 Cavalry
850 light cannons
> 45 cannons
750 heavy cannons
> 25 artilery
>20 Airplanes
NAVY
6 battleships
> 6 Battleships
2 cruiser
8 anti-torpilo cruiser
>6 Destroyers
6 torpilo - cruiser
4 cannon ships
> 4 ironcluds
>15 Frigates
Gemeplay
Othomanic empire is constructed to have enough gold to support such large army and science.
The 4 allies dont have a decent economy but they start with 1.000 gold and 3 workers each, build cottages in safe cities and manage to grow them to support science and growth the quicker you can!
Each allie have everything he need in his terottory.
This scenario requires NO settling but i cannot disband it, so play with no settlers!
Only greece will confront the empire in the seas, they have more modern ships in every area exept of battleships, Othomanic navy will come very quickly to you and you must destroy them to manage to do some landing deep in enemu territory.
The main game is to capture all othomanic cities or to sign a peace whenever you want, after that you dont know who will become your enemy.
Mavrovounio army is the weakest of all since his armies was the smallest but also the least upgraded and trained during this period
Enjoy!
History: After the Uprise in Othomanic empire and the Neotourkoi revolt who took control of the country the christianic countries of the medditerenean realise the danger that this change represend! The weakening of the balkanic people and the creation of new balcanic countries from one side , and the fact that they had the same supressor, lead to their cooperation. That way the countries start preperation for the war that was getting closer and croser and get prepared for action! All that end up to the following pacts: Servia-Bulgaria in February 1912, Bulgaria-Greece in May 1912, Servia - mavrovounio in September 1912, Greece we must point out never sign a pact directly to servia and mavrovounio. With those pacts active it was formed a strong power, that make the european press to call it the seventh Big Force. Without any dupt, those pacts have great influence in the history of the medditerennean.
In Game:
Civilizations
Greece is controled by Greece CIV
Servia is controled by the India CIV
Boulgaria is controlled by the Azteks CIV
Mavrovounio is controled by the Spain CIV
Othomanic Empire is controled by the Persia CIV // not playable
Units
I try to make the historical data to units of civilization
explanation: first is the real data and with the > the ingame units
Greece:
ARMY
8 Divisions of infantry
> 13 rifleman
> 12 infantry
1 Βrigade of Cavalry
> 3 Cavalry
180 light cannons
> 10 cannons
72 heavy cannons
> 10 artilery
>1 machineguns in every city at least
>4 Airplanes
// 3 units are elites and have massive upgrades from the start
NAVY
4 battleships
> 4 Battleships
1 cruiser
10 anti-torpilo cruiser
>8 Destroyers
5 torpilo - cruiser
5 cannon ships
> 10 ironcluds
14 other ships
>4 transports
>8 caravels
Servia:
ARMY
10 Divisions of infantry
2 Brigades of infantry
> 22 rifleman
> 10 infantry
1 Division of Cavalry
> 6 Cavalry
500 light cannons
> 20 cannons
>1 machineguns in every city at least
>2 Airplanes
// 3 units are elites and have massive upgrades from the start
Bulgaria:
ARMY
11 Divisions of infantry
> 23 rifleman
> 10 infantry
1 Division of Cavalry
1 Brigade of Cavalry
> 9 Cavalry
720 light cannons
> 30 cannons
>1 machineguns in every city at least
>6 Airplanes
// 3 units are elites and have massive upgrades from the start
Mavrovounio:
ARMY
4 Divisions of infantry
> 23 rifleman
> 10 infantry
130 light cannons
> 5 cannons
>1 machineguns in every city at least
>6 Airplanes
// 3 units are elites and have massive upgrades from the start
Othomanic Empire:
ARMY
48 Divisions of infantry
> 80 rifleman
2 Divisions of Cavalry
> 16 Cavalry
850 light cannons
> 45 cannons
750 heavy cannons
> 25 artilery
>20 Airplanes
NAVY
6 battleships
> 6 Battleships
2 cruiser
8 anti-torpilo cruiser
>6 Destroyers
6 torpilo - cruiser
4 cannon ships
> 4 ironcluds
>15 Frigates
Gemeplay
Othomanic empire is constructed to have enough gold to support such large army and science.
The 4 allies dont have a decent economy but they start with 1.000 gold and 3 workers each, build cottages in safe cities and manage to grow them to support science and growth the quicker you can!
Each allie have everything he need in his terottory.
This scenario requires NO settling but i cannot disband it, so play with no settlers!
Only greece will confront the empire in the seas, they have more modern ships in every area exept of battleships, Othomanic navy will come very quickly to you and you must destroy them to manage to do some landing deep in enemu territory.
The main game is to capture all othomanic cities or to sign a peace whenever you want, after that you dont know who will become your enemy.
Mavrovounio army is the weakest of all since his armies was the smallest but also the least upgraded and trained during this period
Enjoy!