Oh what a dark day. Dark day for us, cavalry player. The gods has smited us with the worst nerf the game has ever know. Ok seriously, i would like to talk about battering ram and cavalry. Some will say this make more sense in a historical point of view. But what am i asking is this : How are we supposed to use nations that have a cavalry oriented gameplay ? Basically this patch killed Tomyris, Hungaria (in a slighter way) and most importantly my beloved genghis khan. All of these civs still have other bonuses. Mongolia still have his bonus based on diplomatic visibility, tomyris heal and double prod ... But how are they supposed to conquer city now ? Persia may conquer cities faster than cavalry civs would do. A city only need wall to completely make a cavalry army useless. Yeah and don't tell me i should just make melee units, if i play Genghis Khan i wanna spread like in 1300 a.c. by storming through the map, their cavalry are supposed to have 5 PM you want me to bring some 2 PM units ? Is this what you would call a blitzkrieg ? Before making unit historically accurate, they shall make Civs gameplay historically accurate. Genghis Khan for exemple is designed to conquer very quickly when getting to the middle-age, i can't now because i need those battering ram, so melee units. This is a serious topic i don't write this as just a complaint. I would like to know how i'm supposed to play either genghis khan or tomyris, unless they became as powerful as Poundmaker ( which is a useless civ sorry fans ). This patch prevent me to play the civs i like cause i cannot use them properly anymore. I'm kinda praying for firaxis to remove the unit type restriction ASAP.