Lone Wolf
Deity
- Joined
- Dec 4, 2006
- Messages
- 9,908
The title says it all. Which AI tends to be the best and which one performs badly?
Good AI's -
Balseraphs. Apparently, Festivals beeline isn't a that bad thing. They are one of the few AI's that consistently aviod economical crashes.
Lanun, esp. Falamar. He tends to be the top in score. Possibly combination of +1 food from coast and the increased caps of Cha/Exp. Good relations with woman leaders may also be a factor . The Lanun, too, have few economical crashes.
Flauros. His beeline is rather good, vampires are strong, and Fin/Org + his favourite Aristocracy makes for quite an economy. Alexis usually performs worse.
Varn Gosam isn't usually that good, but in ErebusContinent, a script with flavour start and all the floodplains surrounding his position, he can become quite a tech monster.
Svartalfars experience economical crash much more often then other civs mentoined here (Hunting is rather an expensive tech), but their usual Elven economy is nothing to be sneered at.
The Elven economy also manifests inself in the Ljosafar.
Hippus, if they do rush someone (and they do it quite often).
Bad AI's -
Illians. I've seen a strong Illian empire only once. Even when I increased the bonus "raw" deer has from 1 to 2 food (since I play usually on ErebusContinent that has flavour start) it helped the Doviello, but not the Illians, with their manner of building Samhain in their only city .
Doviello can be OK/mediocre, if they suceed in rushing someone early game. If they don't, they are weak.
Bannor beeline, like the Doviello one, doesn't do them a lot of good. Their AI often economically crashes. They started to perform much better, when I changed the Bannor and Doviello beelines to Mining, and placed very high weights on Education. Other then that, they can be more or less OK if they have some Wine next to their starting position (since improved wine gives and and is on the way to BW).
Kuriotates. Aviod economical crashes, have a high score in the beginning, then are eliminated by someone more militiary strong. Once I've seen a strong Kardith, who succesfully defeated the attack of Tebryn's PZ's, and went down only because the foursome of Mahala, Flauros, Sheelba and Tebryn declared on him.
Speaking of the Sheaim, while their planar gates stuff can help them get quite effective in the mid- and late- game, and their PZ's are scary, they often economically crash and even if they are performing OK, AV is usually founded by some more "economical evil" like Balseraphs. Os-Gabella usually performs worse - it seems that her hatred of manhood isn't helping her diplomacy.
The AI experience bonus puts the Luchuirp at a militiary disandvantage, althrough their AI isn't really that bad aside from the usual ineffective AI way of using their hero, who, however, is very valuable to them.
Amurites are stupid in their refusal to trade techs, althrough they aren't that prone to economical crashes.
Hyborem. Poor guy, sitting in some faraway corner of the map, never amounting to anything. Makes you feel "Sympathy for the Devil".
Good AI's -
Balseraphs. Apparently, Festivals beeline isn't a that bad thing. They are one of the few AI's that consistently aviod economical crashes.
Lanun, esp. Falamar. He tends to be the top in score. Possibly combination of +1 food from coast and the increased caps of Cha/Exp. Good relations with woman leaders may also be a factor . The Lanun, too, have few economical crashes.
Flauros. His beeline is rather good, vampires are strong, and Fin/Org + his favourite Aristocracy makes for quite an economy. Alexis usually performs worse.
Varn Gosam isn't usually that good, but in ErebusContinent, a script with flavour start and all the floodplains surrounding his position, he can become quite a tech monster.
Svartalfars experience economical crash much more often then other civs mentoined here (Hunting is rather an expensive tech), but their usual Elven economy is nothing to be sneered at.
The Elven economy also manifests inself in the Ljosafar.
Hippus, if they do rush someone (and they do it quite often).
Bad AI's -
Illians. I've seen a strong Illian empire only once. Even when I increased the bonus "raw" deer has from 1 to 2 food (since I play usually on ErebusContinent that has flavour start) it helped the Doviello, but not the Illians, with their manner of building Samhain in their only city .
Doviello can be OK/mediocre, if they suceed in rushing someone early game. If they don't, they are weak.
Bannor beeline, like the Doviello one, doesn't do them a lot of good. Their AI often economically crashes. They started to perform much better, when I changed the Bannor and Doviello beelines to Mining, and placed very high weights on Education. Other then that, they can be more or less OK if they have some Wine next to their starting position (since improved wine gives and and is on the way to BW).
Kuriotates. Aviod economical crashes, have a high score in the beginning, then are eliminated by someone more militiary strong. Once I've seen a strong Kardith, who succesfully defeated the attack of Tebryn's PZ's, and went down only because the foursome of Mahala, Flauros, Sheelba and Tebryn declared on him.
Speaking of the Sheaim, while their planar gates stuff can help them get quite effective in the mid- and late- game, and their PZ's are scary, they often economically crash and even if they are performing OK, AV is usually founded by some more "economical evil" like Balseraphs. Os-Gabella usually performs worse - it seems that her hatred of manhood isn't helping her diplomacy.
The AI experience bonus puts the Luchuirp at a militiary disandvantage, althrough their AI isn't really that bad aside from the usual ineffective AI way of using their hero, who, however, is very valuable to them.
Amurites are stupid in their refusal to trade techs, althrough they aren't that prone to economical crashes.
Hyborem. Poor guy, sitting in some faraway corner of the map, never amounting to anything. Makes you feel "Sympathy for the Devil".
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