The "better war AI" project

Discussion in 'Civ4 - Creation & Customization' started by franlato, Oct 27, 2006.

  1. franlato

    franlato Warlord

    Joined:
    Oct 27, 2005
    Messages:
    134
    Hi, I have visual studio and I want to modify sdks so that the AI will act more adequatly in war time...

    I'm open to suggestion and to contribution



    Changes / Progress

    AI use less pillaging and attack cities instead / ok, need optimisation

    Need to make a fonction where the AI would wait for groups of units until they have enough "Collateral power" and then attack
    It's more a dream right now, but I will do my best :)
     
  2. one_man_assault

    one_man_assault Dir-tay Uno

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    Jul 25, 2002
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    one man alone in the wild
    it would be cool if u could moniter diffrent way humans wage war in civ and base the AI off that...
     
  3. franlato

    franlato Warlord

    Joined:
    Oct 27, 2005
    Messages:
    134
    good idea, with what you just said I realised that I was more of a
    "siege, conquer the city" type of player... so what I modified the computer to focus on city taking... maybe there's more subtle way to do it :p
     

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