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The Born GP farm

Discussion in 'Civ4 - Strategy & Tips' started by Drofd, Mar 25, 2006.

  1. Drofd

    Drofd Chieftain

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    This is the most obviously planned start I've ever seen. There is even stone to the NW made for the pyramids. I'm just going to describe it to you, or there is a save at the bottom.( So what if it's only noble, screw the upper class!)
     
  2. Drofd

    Drofd Chieftain

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    plz somebody post!
     
  3. cairo140

    cairo140 2+2=5

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    Thornhill, Canada
    Could you feed us with some screenies? Might attract our attention before downloading.
     
  4. Drofd

    Drofd Chieftain

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    There you go! Now I want 10,000 posts overnight! And 10,000 dollars!
     

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  5. DaveMcW

    DaveMcW Deity

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    In my GP farms I try to maximize the specialists-to-workers ratio. Flood plains can't achieve good s-w-r until after biology.
     
  6. Drofd

    Drofd Chieftain

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    Then what would you do
     
  7. DaveMcW

    DaveMcW Deity

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    Split it into 2 cottage cities. Preferably both built on a hill.
     
  8. Drofd

    Drofd Chieftain

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    Have you loaded the save?
     
  9. Jinto1980

    Jinto1980 Chieftain

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    darn why cant i get a map like that when i'm playing a finacial civ lol
     
  10. voek

    voek Prince

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    Nice flood plains city, but still kinda strange no resources in Capital's radious?

    I would make it a cottage/commcerce city (bureaucr.) suplemented with a few specialist. You're not phi. right?
     
  11. Lord Chambers

    Lord Chambers Emperor

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  12. DarkFyre99

    DarkFyre99 Prince

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    Floodplain cities make poor GP farms, since they create a lot of unhealthiness, which decreases their total potential population. Especially at the beginning, as Lord Chambers demonstrates. It looks like you'll have at least five unhealthiness in that city if you build there. You won't be seeing a large city there for quite some time.

    You'll also want to move your city to include some non-floodplain tiles. You simply don't have the resources to take advantage of your present site at the beginning of the game.

    Either way, you're better off building a commerce city there. You'll probably be whipping quite a bit to keep your population below the health and happiness cap at the beginning anyways. :whipped:

    Grassland cities actually make the best GP farm, especially if you have a few food resources in the fat cross.

    Unless I have a philosophical leader, I usually wait until later to build a GP farm... carving one from the jungles if I can. My first cities are usually production and commerce, with my capital being either a commerce or production city, to take advantage of the Bureaucracy civic.
     
  13. NuWorld

    NuWorld Warlord

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    My thoughts exactly. Move your settler to the hill, 2 tiles east. Another city would be on the hill, last visible tile to north-west, it seems that river keeps flowing to the west...and there must be some decent resourcs in the fog, east and west.
     
  14. Black Waltz

    Black Waltz Prince

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    I am just looking at the amount of cottages I could spam there.
     
  15. n0xie

    n0xie OCC-addict

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    Best GP Farms are just plain grassland with 1 or 2 bonus food tiles and a source of fresh water nearby.

    The moment I see flood plains I just think 'cottages!!!!!' :D
     
  16. Samson

    Samson Deity

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    About the unhealthiness from flood plains, 2 flood plains give 1 unhealthiness, but give 2 more food than grassland, so are better. Am I missing something?

    As it is the capital, I would probably use it for workers and settlers, and get it massive when I get HR. By the time I get Lit (for the national epic, when I want my GP city) I would have captured a good chunk of land around me.
     
  17. maltz

    maltz King

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    If you look at the above screenie, your answer would be "1" cottage you could spam. The pop. won't even grow, since they were all bothered by mosquitos in their beds. ;)
     
  18. SKSmokes

    SKSmokes Chieftain

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    I downloaded it and started playing it for fun. I'm kind of new to Civ4, but I think it did ok as a GP farm. I have to be honest that I'm not sure I've got the GP farm idea down just yet, but it looks ok to me. :p

    Overall the reason it worked ok is that I did a pretty aggressive land grab while spamming axemen from 2 other cities to keep up with border protection. My land (because of the location of the resources) ended up being long and skinny, but for some reason corruption(or maintenance whatever it's called) wasn't as bad as I thought it would be. Sure, I could have invaded with my axemen, but I never liked the locations of the enemy cities and if I'm just goign to raize and rebuild, why not just take open land and save my troops? After my initial seetling, I ended up (health wise) with: wheat, cow, sheep, pig, corn, fish, clam, rice, sugar, deer, (traded for wine), and potentially one or two other that I'm forgetting.

    How did you get this map? I can't figure out how I would generate it with the settings, but then again I'm new to Civ IV.

    I started with Pyramids in the city and then built wonder after wonder while keeping up with GPs. Most of the hammers came from great engineers I kept getting (I assume from the Pyramids).

    I just got biology and environmentalism and made the switch (there are other nearby flood plains and with a couple of coastal cities around 20 I'm having some health problems, but my trade routes were kind of piss poor, so I switched). I'll let you know how the rest of the game goes.

    The city only starts with 4 unhealthiness due to the flood plains, FYI.

    Let me know if you want me to post a saved game and what year--I'm happy to accept criticism since I'm new here. ^^
     
  19. Black Waltz

    Black Waltz Prince

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    It is the unhealthiness that is the problem. The point of a Great Person farm is to grow the city as large as possible. Not going to happen with lots of unhealthy people coughing and wheezing because of the nasty flood plains. So no matter how much food it produces, most of it will go to nought if the city can not grow.

    However, it is good enough for a cottage spam with enough health resources and such. Takes awhile for cottages to be built up to full strength so it will become a very wealthy city later on int he game.
     
  20. Roland Johansen

    Roland Johansen Deity

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    A flood plains city can become the best city for a GP-farm, just not directly at the start of the game.

    Imagine a city with 16 flood plain tiles and some other tiles and compare it with a city with 16 grassland tiles and some other tiles.
    The city with 16 flood plain tiles will suffer from massive unhealthiness (8) and thus will not grow without any health resources. However, when this hurdle is overcome, it will be a far better GP-factory then the grassland city.

    It will produce 16 food extra compared to the grassland city and lose 8 food extra to unhealthiness which gives it a net total of +8 food or 4 extra specialists. The problem is just to get such a city started, you need enough health bonuses to overcome the -8 food directly after it is founded. Late in the game it can be a really powerful GP-city.
     

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